Welcome to the Ascension Hero Highlight, featuring the Grove Warden!
The Grove Warden is a healer build, designed to get your group through dungeons and into raids. With a kit full of powerful AoE heals, the Grove Warden can keep her party topped off while offering massive benefits to each party member she hits with a critical heal.
The Ahn’Qiraj War Effort Releases with a Slew of Updates!
Heroes! The time has come to support the war! Gather your materials, fuel the effort, and destroy the silithid! The Ahn’qiraj War Effort begins now!
But that’s not all; we’ve got a few surprises in store for you. We’re releasing a veritable barrage of updates: fixing issues, balancing abilities, making items great again (we fixed your Ogre Pinata Bubblegum, heroes), giving Andorhal players some baseline resilience, and much, much more. We’ve got a short list for you here, but check out the changelog for the full list of updates. Get ready for war, heroes! The deserts of Silithus await.
Note: Heroes! We’ve put a lot of love into the War Effort, and we hope you’re hyped to participate! It’s an ENORMOUS event, and we took a lot of care to try and get it right. That said, Ascension’s War Effort is so huge that there’s no way we’re getting through it without a few bugs popping up (get it? Because it’s AQ?). Please know that we’ll be keeping a close eye on the event to make sure we squish any stray bugs as quickly as possible. If you find any before we do, let our GM’s know, and post them to the bug-tracker!
Below is a truncated list of our changes. Check out the Changelog for the full list!
The Dungeon Set 2 quest line is released!
Fixed a ton of items
Removed Resilience from PvP gear
PvP gear on Andorhal now has 20% more Stamina
Added baseline resilience to players, based on equipped items, which scales slightly with item level--this was already active on Laughing Skull, and will now be included on Andorhal
Fixed the “channeled’ issue, where players were unable to cast multiple channeled spells on a single target
Increased the base health of players on Andorhal to match that of Laughing Skull
Tweaked a number of Random Enchantments--see the full Changelog
Tweaked a number of Talents and Abilities--see the full Changelog
Fixed a number of issues in dungeons and raids, including adjusting creature AI and formations, and little things that were annoying (Priestess Arlokk remaining invisible if she died while stealthed, etc).
Fixed and re-scripted an incredible number of quests
Fixed and re-scripted a number of creatures, improving them and eliminating issues
Buffed the drops on elite Silithids in the various hives throughout Silithus
Made Setis a bit more of a challenge. Good luck with him!
Check out just what we've been up to with our latest State of Ascension!
The silithid burst up from beneath the sands, skittering throughout every corner of Azeroth. Drawn to the call of resonating crystals, they spread from Stranglethorn to the Plaguelands, from Silithus to Winterspring. Across the Eastern Kingdoms, across all of Kalimdor, no place is safe from the swarm. From the obsidian temple of Ahn’qiraj, the Qiraji will rise again.
Unless you eradicate the hive.
The time has come to prepare for war. Materials need gathering, supplies need crafting; an entire army must be raised to purge this infestation. Now is the time to fight--not for your faction, but for the survival of your world. The War Effort needs you, hero; all of Azeroth needs you.
The Ahn’qiraj War Effort launches June 1st!
Brace yourselves, heroes: the War Effort is about to begin! Prepare for a slew of challenges and opportunities for greatness as you tackle the silithid and claim the rewards. Tear down their crystals, turn in resources for treasure, and team up with your guild to earn a place on our leaderboards.
The silithid swarm throughout all of Azeroth, drawn to Quiraji resonating stones. Seek out these stones and eradicate them, then claim exclusive rewards.
Elite Silithid Mobs
Can spawn in potentially any zone in Azeroth
The same level as other mobs in that Zone
Dynamic scaling, increasing in difficulty depending on the number of players participating--group play isn’t trivialized
Several waves of monsters, increasing in difficulty, ending with a Boss
Contribution Tracking--receive rewards based on your contribution to that particular crystal.
Chance at exclusive rewards
The armies of Azeroth require supplies! They march, even now, towards the Gates of Ahn’qiraj. Gather materials and fuel the War Effort, earn MASSIVE rewards, advance your character, and reach new heights of power through gear and Mystic items!
War Effort Quests grant Supply Crates
Each crate has a chance to contain:
World Blue Drops
World Epic Drops
Dungeon Blue Drops (Laughing Skull Exclusive)
Raid Epic Drops (Laughing Skull Exclusive)
Mystic Rune Fragments
Mystic Orb Fragments
One-Time, Exclusive Collectables
War Effort is non-faction based--the Horde and Alliance both contribute to a single cause
Custom War Effort Required Materials
Wind Stone Bosses:
The Twilight’s Hammer clan gathers strength in Silithus, attempting to call forth powerful creatures from the elemental planes. They must be stopped, and the creatures they seek to summon destroyed. Slay Twilight Cultists, don their robes, and dismantle their operations.
Custom Wind Stone Boss Mechanics--new mechanics offer new challenges
Offer additional rewards when slain
Increased chance at Dungeon Blues (Laughing Skull Exclusive)
Increased chance at Raid Epics (Laughing Skull Exclusive)
Exchange tokens for incredible rewards!
Supply Crates--more chances at rare and epic gear
Colored Qiraji Battle Tank
Usable outside of Ahn’qiraj
Exclusive Cosmetic Items, toys, and pets
Completing the War Effort will unlock the ability to become the Scarab Lord, and open the gates of Ahn’Qiraj.
Certain rewards obtainable during the War Effort will never be obtainable again
Guild Leaderboards will offer guild exclusive rewards for the guilds that contribute the most.
Arm yourselves, heroes. The deserts of Silithus await.
The War Effort begins on June 1st
Note: Heroes! We’ve put a lot of love into the War Effort to really get you hyped to participate! It’s an ENORMOUS event, and we took a lot of care to try and get it right. That said, the War Effort is so huge that there’s no way we’re getting through it without a few bugs popping up (get it? Because it’s AQ?). Please know that we’ll be keeping a close eye on the event to make sure we squish any stray bugs as quickly as possible. If you find any before we do, let our GM’s know, and post them to the bug-tracker!
Check out what we've been working on, and what we're forging ahead towards, in our latest State of Ascension!
Ore and Herb nodes have been messy for a long time. We searched high and low for a solution to their awkward spawning, but for a long while, all of the numbers showed that they were functioning fine. This was quite a pickle for us, because you guys told us they were most certainly NOT fine.
Then we found out they were spawning underground, and inside mountains, and in the air. Whoops.
We’re thrilled to announce that we have fixed Ore and Herb nodes on Project Ascension, returning them to their original, happy, vanilla-esque state. We fixed their timers, too, and now you should be finding all of your mining and herbalism nodes spread out in the world just like the Titans intended.
However, we had to use a bit of arcane magic to get things working properly. As a side effect of tampering with the leylines, all ore and herb nodes have a chance to drop [Mystic Orb Fragments] when harvested, giving gathering professions another way to farm up those Mystic Orbs!
We’re sorry this one took so long, heroes, but we’re glad to announce it, and hope that you’re excited to get gathering!
Good luck with your mining and herbalism!
Check out what we've been up to, and our plans for the future with the newest State of Ascension!
Characters on Sargeras can now Transfer to Andorhal or Laughing Skull!
The time is now, Heroes!
Character transfers are open, and character creation on Sargeras has been closed. The time has come for the heroes of Sargeras to choose their new home. Will you continue your high-risk battles, stepping into the open world of Laughing Skull? Or will you move to the calmer waters of Andorhal to pursue new heights of power? Both options are open, Sargerians: it is only left to you to choose.
In order to transfer your character, log in to the Ascension website and click on the Shop. Under the Sargeras tabs, in Character Advancement, you will find an item that will whisk you away to your new realm. It has no cost, and you may transfer any number of characters; but choose wisely. Once you make the choice, there is no turning back.
Even if you’re not a hero of Sargeras, this update affects you, too! With the new single-character transfer system, characters across all realms will soon be able to copy their character to Daggerspine at any time. This means that, when we open Daggerspine for testing, your current hero will be copied over and ready to test! Daggerspine still won’t be open 24/7, but we are considering keeping it open more often after these transfers are done. More testing for you!
Do note that transfers to Daggerspine are NOT working yet. Don’t try and move your character over or you will lose your character to the PTR. We’ll let you know when it’s safe to copy over.
We’re going to say that one more time, just for good measure:
HEY! Don’t transfer to the PTR yet or you’ll LOSE your character! But transfering from Sargeras to Andorhal or Laughing Skull is A-OK!
So enjoy moving to your new realm, heroes of Sargeras! And to everyone else, we'll let you know when it's alright to copy characters to the PTR. Until then, enjoy the new friends coming to your realm!
To the heroes of Sargeras, we hope you enjoy your new homes!
Check out our answers to the community's hottest questions with the Ascension Q&A!