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blakkrskyrr

Dungeon/Raid Tokens

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I am wondering what the community and developers would think about implementing a token system similar to Wrath emblems and a vendor that exchanged gear from dungeons and previous tier raids, namely MC/BWL/ZG/AQR.  Dungeon bosses (daily dungeon gives 1 Raid tier) drop tokens that could be exchanged for dungeon gear (say, 10 tokens per armor/accessory, 15 per weapon) or raid tokens (MC/ZG) at 15:1.  Raid tokens are similar and MC/ZG share 1 token and BWL/AQR share another, and similarly the MC/ZG can be exchanged for BWL/AQR and vise versa, 10:1.  20 MC/ZG tokens per armor/accessory, 30 per weapon, and 30 BWL/AQR per armor/accessory and 40 per weapon.

Certainly, there are pieces or items in these raids that wouldn't be sold, such as the bindings or sulfuron/elementium ingots.  I do have 1 binding myself, so I would be happy to see them listed, but I do not really think that would be fair.  Although, if it were something like 200 tokens per binding and 100 per ingot or something, that would be something you could aim for and still require quite a lot of work.

 

If the game is going to progress to TBC content, then we only have this one last raid tier.  Faction Leaders (FL) is a convenient way to try gearing up, but it has become more of a way to get mystic runes/orbs and vendor trash for the most part.  Being able to directly aim for specific gear would make more newcomers and guilds push into Naxx, rather than having this great barrier for entry that may be there for people, especially those maybe coming from seasonals, for only the last several months before tbc.

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We really don't need more ways to get loot honestly, a new player can get geared enough in 2 weeks to be able to start raiding bwl.  making loot easier and easier to get also makes it less valuable.

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Agreed, but this way you can aim for specific items you haven't yet gotten.  Still pretty irksome to go back through MC/ZG for an item that every time it has dropped, you lose the role.  At this point, I only do ZG for idols, which are a bother to roll against others that are going to just apply it to that blue because they are excited about getting it.  If I can raid and exchange higher tier tokens for ZG tokens and exchange it for an idol, I'd love to have that.  I think it has been over 2 weeks now since an FL was actually defended and wiped.  Kinda getting boring.  And tired of getting the same caster gear to vendor.

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I actually wanted for them to make something similar, like MC tokens for MC loot, AQ tokens for AQ loot. This way it's less RNG and you get the item you want. The problem would be is that you could farm few bosses in AQT and then buy C'thun without killing him, counter to that measure is having boss specific tokens, but I don't think WoW does allow so many different currencies.

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I didn't mention AQT or Naxx in the list for the reason of not having C'thun gear available, or AQT in general.  With the first 4 raids that are generally lower tier iLvL and difficulty giving tokens, the players will have to spend less time getting gear and less rng, and so there will, potentially, be more people clearing, or at least progressing, AQT and maybe a few bosses in Naxx, which I think with a lower threshold at this point in the vanilla content, will prove to be better for retaining people before TBC, rather than people giving up and deciding to quit until TBC.

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8 minutes ago, Mograine said:

Although now that I think about it, it doesn't have to be currency. Just an item.

It certainly doesn't need to be a currency.  It could just be a token, but then how would they determine what kind of token were dropped?  Would the raid have to roll for it?  1 token that were able to be used for a choice of armor, accessory, or weapon, would have greater value for a weapon than armor.  Whereas if it were a currency that everyone got with boss kills, then the devs can assign a number of that currency to items at a vendor, just like wotlk emblem vendors.  I think that would be the easiest way for the devs to implement something like this and would be very easy for players to understand (it boggles my mind how many times I get asked questions about the RE system and even the blizz like systems.  google and forums are a thing).

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Posted (edited)

Just make sure everyone in raid can loot the Token for himself, without any loot involved, kind of like Faction Leaders. 2 Tokens per boss, some times cost 1 Token, BiS might cost like 6-8 tokens. Rare and BiS weapons like C'thun's Axe maybe 14 Tokens (7 C'thun kills). So maybe not that bad, but the whole point of raiding is RNG, I guess... The system elimates it completly which might not be a bad thing, no more stupid farm for stupid rares, except maybe Legendaries.

But alas, I don't think they will implement something like this. It will take too long to reorganize the raids, create vendors, tokens, change item cost from gold value to token value etc... Also, imagine for most raids having like 10-12 bosses, and how many vendors would it take... I am not sure about WotLK client, but vendors have limited amount of stuff they can sell, probably caps close to 80. Means multiple vendors for 1 raid instance.

And probably most of the people won't like it because as I mentioned, it eliminates RNG and loot hunt.

Edited by Mograine

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This would've been better in the long run over the atrocious spoils of war system currently existing. Especially when the loot tables are not even combed to actually make sense to be considered catch-up. It is far more than that as of now.

Although having both of them would be overkill, especially since I do not expect above mentioned to be done this far in in regards to legacy.

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