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mindw0rk last won the day on November 19 2018

mindw0rk had the most liked content!

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About mindw0rk

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  • Birthday 12/02/1981

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  1. Devs, is it techically difficult to add a scroll, that increases damage of all mobs done to player by 300%? If not, please add it to NPC that offers resolute scrolls. Ironman currently isnt challenging. I dont see myself dying even with garbage build unless Im killed by other ironman. Its like leveling in Diablo 3 on hardcore but on easy difficulty. Having dangerous world is what would make this mode much more exciting. Along with mega cool rewards at 60 to go with it ofc. Really, why not since its optional?
  2. While I love new season and new draft system particularly (much better than old wildcard mode imo), Id like to discuss new addition: Titan Scrolls. Idea is fine, but implementation is far from it. Current buffs are just boring. If hotspots offer at least some interaction - you need to go to that place. Titan buffs just sit on top of your screen 24/7 and you barely ever pay attention to them. You barely even notice their effect unless its swimming speed. Honestly, I had 0 excitement about those buffs since I started leveling. You just take them for granted, thats it. The system needs some revamp to achieve those things: -Make people appreciate those buffs more. By making them more rare and more impactful. -Bring in some interactive elements. For example making every buff to have advantages and disadvantages. Like you deal 20% more dmg with fire and 20% less with frost spells. So all buffs gonna rock for some builds and be bad for others. And people will choose to leave the buffs or disable them. -Add much more variety of them. Make only 3 to be active at the same time. And players have ability to lock buffs they like or leave them as is (or disable) and they gonna be replaced by new ones when somebody actives a scroll.
  3. Good changes. Also enjoying S5 atm. I love how draft system and ironman turned out. Titan scrolls are abit miss tho. Buffs shouldnt be staying 24/7. Make them much more rare, but with much more variety of unique effects.
  4. Devs, I dont think you thought out Ironman mode well. Ironmode + PvP = big NOPE. There are thousands of people playing with permadeath on retail. And none of them chooses PvP server for good reason. Your 3 levels rule wont change anything, it still will be awful when you finished fight with mob at low health and someone ambushes you from stealth. I played shitton of RPGs in permadeath mode, so I know what people who choose this mode want. Here are few things that could make it better on PA. -When you choose Ironman, you cant be killed by other players up to level 60 unless you choose such option (you get extra achievement and title at 60 if you do). -Grouping with other people is disabled for ironmans. -Leveling ironman is strickly 1x rate or even slower. -In Ironman mode all mobs deal 200% increased dmg to you. -In Ironman mode rare mobs give much better rewards, HUGE chunk of exp and are very deadly. Point is to make ironmans want to fight them for rewards but every such battle is a risk of dying. -At level 60 you can choose to stay ironman or disable it forever. And ofc you get great rewards and achievement. Thats it. People choose ironmode for PvE challenges, not to die randomly in PvP. Make the world more dangerous for ironmans and give a good initative to play so. You can even offer optional Nightmare mode for those who want extra challenge and rewards. Like 300% increased mobs damage on top of permadeath.
  5. There are plenty of abilities that shouldnt be on gcd. Barskin for example (also should be usable in any form of CC). Death wish, enraged regeneration to name a few more. But barskin is particularly bad with gcd
  6. I like it. Since ferals will be forced into rogue set, devs need to think of sharable benefits for both rogs and ferals. I personally would love if passive healing was on rogue set, not on druid's, since caster druids can heal themselves anyway and they would rather want something that helps healing others. My bear on the other hand fully relies on passive healing.
  7. Im curious, is there technical possibility to make it so that set had different stats active depending on which stat on character is higher. Just like it is now on retail. If so you could add more variety through this system without making hybrid sets too powerful.
  8. Druid 4 set bonus. Change to spirit OR agi whatever is higher to increase haste so that ferals benefited from it. 6 set bonus - Id rather see you change it to 1% per 3 seconds. 8 set bonus - Change spell haste bonus for overal haste so it was useful for ferals too. Also dont force staying in place with this beam. Being stationary sucks in PvP. Change it to proc effect which stays on you. I hope you make stats on druid set good not only for casters, but for ferals too. So that ferals werent locked into rogue set.
  9. If you add r13 weapons, make them account bound. So if I got rank, I could wear them on all my toons.
  10. Why people are against the merge? High-risk/low-risk was a valid argument before. Now when its just a turn on/off option, it is completely irrelevant. Merge would bring more players to both realms which is always a good thing.
  11. Like half people on BGs are shadow spec because it is stupid strong right now. I rarely even see melee builds anymore
  12. influx of new players obviously
  13. I think convertion was added after WoTLK so its not in game
  14. I loved leveling as WC but there are few things need to be fixed: 1. If player has enough free talent points, abilities from talent trees should also be granted. 2. Getting several abilities that do exactly the same isnt fun. I mean ressurect spells of different classes for example. 3. I really dont think that normal players should be able to attack wildcard chars. There is almost 0 chance that wildcard can win PvP. Leveling with random abilities is hard enough. Make wildcards only be attackable by other wildcards. Maybe allow wildcard to attack normal player and only after that he can attack wildcard in return (and attack again for next 15 minutes).

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