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Vedartha

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Vedartha last won the day on January 8

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About Vedartha

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  • Birthday 10/20/1992

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  1. -B is the custome Zone for the Fel-touched mode -M are updated dungeon/raid maps - all the other were part of patch -A before but they decidet to split contents up (that why patch -A is smaler now), for example are all custome mounts from the shop in there own patch now. - why ? well you dont need to download patch -a again just to see that new DP Shop mount, would be enougth to just get the updated version of that specific patch than.
  2. Latest Relevant Patchnotes - Seasonal only changes NOT includet - 04.01.2020 General Crafted Items can now roll with random additional stats. A New stat has been addet: PvE Power. Increasing damage dealt to NPCs and reduces damage taken from them. A New stat has been addet: PvP Power. Increases damage dealt against other Player. BWL bosses now drop 3 Raiders Reccomendations (up from 2) except for 3 Drakes, they drp none to prevent bug abuse. Talents and Abilities Blink has had its cooldown increased to 25 seconds, from 18. Frost Trap, once triggered, now lasts for 20 seconds, down from 30 seconds and slows players by 40%, down from 50%. A new talent has been addet: "Lone Wolf" replacing "Improved Tracking" in the Survival Hunter Tree. "Increases damage dealt by Auto Shot and Hunter abilities when you dont command a tamed beast or demon by 5/10%" Explosive Shot base damage and scaling increased by 5%. Viper Sting duration increased to 12 seconds, up from 8 seconds. It now drains 2% maximum mana every 2 seconds, before it was 2% maximum mana every 1 second. (Overall effectiveness reduced by 25%) - Comment: This is indeed a buff since the 12 second duration now allows the reset of Viper Sting with Chimera Shot for a small window and with that a 100% uptime. T.N.T. now increases the damage of the affected abilities by 3/6/9%, from 2/4/6%. Multi-Shot rank 2 and above now deals additional static damage. Rank 2, 10. Rank 3, 20. Rank 4, 30, Rank 5, 40.. Aimed Shot rank 2 and above now deals additional static damage. Rank 2, 10. Rank 3, 20. Rank 4, 30. Rank 5, 40. Rank 6, 60. Steady Shot is now available at lvl 30 and has two additional ranks. Random Enchants - Item Changes Reworked all BWL trinkets. Venomous Totem has been reworked to read: Use: Your melee and ranged attacks deal an additional {0.08 * Nsp + 0.08 * ap + 150} Nature damage for 10 sec (50% damage to players). Damage from this effect cannot occur more than once per sec. (1 min cooldown) Arcane Infused Gem has been reworked to read: Use: Your next Arcane Shot deals an additional {1000 + 1.0 RAP} (100 + .1 RAP to players) damage as Arcane to the target and enemies within 8 yards of your target. Lasts 10 seconds. (1 min cooldown) Mind Quickening Gem has been reworked to read: Use: Quickens the mind, increasing haste rating by 180 for 20 sec. (2 minutes cooldown) Scrolls of Blinding Light has been reworked to read: Use: Instantly deals {2000 + 1.5 Hsp + 0.75 ap} to up to 8 targets within 8 yards (20% to players). (2 minutes cooldown) Reworked: World Boss Loot - [Nightmare Blade] stats have been reworked. It now has a 2.8 weapon speed. Its top end damage is 207 with the minimum damage being 103. It now provides 22 Strength and 3 Agility. - Old Rating was 36, new one would be 8. With that i remove it from the gear list. [Ancient corroded Leggings] stats have been reworked. It now has 47 Agility, 21 Stamina, 16 Intellect. - Old Rating was 112, new one would be 152 #5 up from #11 [Polished Ironwood Crossbow] stats have been reworked. it now has 10 Attack Power, 14 Agility, 5 Stamina. Its max damage was changed to be 215 and its minimum damage is now 139. The weapon speed has been adjusted to 3.4 . - Old Rating was 1267, new one would be 1466 #3 up from #8 [Ring of The Unliving] has had it stats reworked. It now provides 19 Strength, 12 Agility and 6 Stamina. - Old Rating was 58, new one would be 33 #24 down from #21 [Dragonheart Necklace] stats have been reworked. It now provides 14 Agility, 14 Intellect, 24 attack power and 6 Stamina. - Old Rating was 38, new one would be 84 #4 up from #15 [Acid Infused Greaves] stats has been reworked. It now has 13 Agility, 31 Stamina, 8 Defense rating, and 10 hit rating. - New: 69 (39 without Hit). #19 New Cooking Recipes Added Seared Cunning Carp, a new cooking recipe which grants 20 Intellect when well fed and can be fished from high level waters. Added Azerothian Schmorgus Board, a new cooking recipe which grants anyone in your party or raid who eats 35 attack power OR 20 spell power, depending on their current specialization, and 15 Stamina. Can be purchased from Dirge Quikcleave. Added Chilled Lava Eel, a new cooking recipe which grants your direct damaging abilities a chance to deal additional Fire damage when well fed and can be purchased from Plugger Spazzring. Added Silithid Snack, a new cooking recipe which grants 13 armor pen rating when well fed and can be obtained from a quest granted by Dirge Quikcleave at 60. Added Dirge’’s Nevermelt Ice Cream, a new cooking recipe which grants 10 hit rating when well fed and can be obtained from a quest granted by Dirge Quikcleave at 60. Added Hydra Scale Soup, a new cooking recipe which grants 14 crit rating when well fed and can be obtained from a quest granted by Dirge Quikcleave at 60. Added Chillwind Flank Steak, a new cooking recipe which grants 8 increased resistances when well fed and can be obtained from Brumeran in Winterspring. Bugfixes Fixed a bug where world bosses would NOT drop raider's commendations Sniper Training should once again increase the periodic damage of Black Arrow Multi-Shot once again is castable while moving. Items that increase AP/SP against a specific type of creature (Undead/Dragon etc.) are now working correctly. This was a core issue. Before this effects only applyed to Auto Attacks and Abilities based on Weapon Strikes. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Removed Multi-Shot not castable while moving bug from section 9. Removed Multi and aimed Shot dealing same daamge on each rank bug from section 9. Implemented reworked Items into Section 8. New entry. Buffed. Nerfed. To Do: PvE Power.
  3. I finaly finished my PoV from our Kel'Thuzad kill so i include it within the Guide to showcase my UI and performance in raid. Also did some changes: - Removed Ranged Specialization from all builds and addet Elemental Focus + Elemental Oath back in. - Moved Multi Shot from core to filler spells.
  4. Seasonal Changes NOT LIVE on Andorhal/LS yet (just for reccord before it gets lost) Spell Changes: - Item Changes: [Seasonal]: All ZG Related enchants are now tradeable. [Seasonal]: Primal Hakkari Idol, Panther Hide Satchel and Onyxia Hide Backpack are tradeable (after restart). Reworked: World Boss Loot - Bugfixes: Fixed a bug where world bosses would NOT drop raider's commendations Sniper Training should once again increase the periodic damage of Black Arrow ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Stuff Still missing from 11.11.19 General: Base Resilience has been drasticly reduced. A new Item Arctype has been addet: Bloodied Items: Bloodied Items are weaker versions of a normal item but grant Resilience and PvP Power. Almost all Items above lvl 50 have a bloodied version. Implemeneted Bloody Jar item on Edrim Skysong allowing players to convert Soulbound items to Bloody versions Talents and Abilities Item Changes New Cooking Recipes NOTE: Everything above is seasonal only!! We are so irrelevant we are 2. Patches behind now.
  5. There is no help, Auction Addons dont work since S5 cause the server needs to long to response to TSM and Auctioner. They cant Scan or Post du to that. I have 3 bak alts and my main drowning in stuff but i just cant set up 500 auctions per hand <.<.
  6. Update 30.11.19: Addet ZG Trinkets after they got reworked to the Gearing Up list and the new PvP Rewards. Changed or newly addet Items are highlighted. Addet explanation of Raider's Commendation (8.2), including a small list of what to spend Commendations efficient on to it.
  7. 25.11.19 - Huge update to the Guide after S5 changes Addet a section "General Information" Changed section names and order accordently Section 1. General Information now holds Racial and stat allocation information Section 2. is now Spells, Talents and Random Enchants Updated example and full build. Addet a Explosive Shot version. Addet my build used on KT first kill. Multi shot is now a core ability Explosive Shot is now reliable AOE/Cleave damage and with that Volley is no longer the to go option. Addet additional Spells and Talents as recommendet and situational. Addet situational Random Enchants Section 3 is now Rotation, Cooldowns and Interactions Addet Arcane Shot - vs - Explosive Shot to section 3 Section 4 is now Choosing a pet and Lone Wolf. Addet Lone wolf explanation to Section 4 Section 5 is now Statistics and Priorities Corrected a lot of typos in Section 5. Section 6 is now Enchants, Consumables and Professions Section 6 should now be easier to read. Addet a lot of enchanting options to Section 6, primary Arena Rewards Addet the new bufffoods to section 6. Addet special food to section 6. Section 7 is now Macros and Addons. Addet TBM to Section 7 once again. Section 8 is now Gearing Up and Best-in-Slot Addet a Note to some buged/broken trinkets in section 8 Section 9 is now Bugs and known Issues Removed fixed bugs from section 9 Addet "Multishot not usable while moving" bug to section 9 To do: Section 8 needs revision cause a lot of items got changed and addet. Add Raiders Recommendation Guide Include PvE Power to Section 5 Some words to the reasoned Hunter Buffs. Most of the stuff that got addet is quality of life improvement or pvp focused. steady shot while moving was a desired thing but it turns out you still want to stutter step for auto shots so its not that beneficial aside of fights with extreme movement like Heigan. You also cant cancel the shot annymore midcast by moving to interrupt or to get a higher priority shot out so you have to play with cancel macros now. Iam astonished by Explosive Shot. 5 Yards sounds like nothing but the resultas are impressive. The cleave damage is quiet good and even with the small radius its a reliable source of cleave damage. In fact it is so good, most AOE fights where the only AOE option was Volley (whish feels pretty clunky) it is now the to go AOE option. No support required, just switch arcane for Explosive Shot. However, Explosive shot is still behind Arcane Shot on pure single target fights. Please take note that i only update the guide when changes hit Andorhal/LS. I usualy dont include Season Only Stuff but we got some of the changes on legacy midseason. Some changes might have sliped and are not includet yet or are listed here but not active (Lone Wolf) on Andorhal and LS. Happy Hunting
  8. Hell no. Its pure pve focused. I dont play much pvp but i liked playing without pet and with stealth a lot. Damage isnt great on Hunter but the range and mobility make him great kiter and stealth allows for surprise attacks. So you dont go for the one-shot meme hero but be the annoying maggot people cant get rid of.
  9. Season 5 brings a HUGE ammount of changes effecting this Guide. I do not plan to update it before the changes hit Andorhal and LS but before it gets lost. here are all relevant patchnotes: General: Totem spells no longer have an item requirement. Players no longer start with Totem of the Earthen Ring. Crafted Items can now roll with random additional stats. A New stat has been addet: PvE Power. Increasing damage dealt to NPCs and reduces damage taken from them. A New stat has been addet: PvP Power. Increases damage dealt against other Player. Base Resilience has been drasticly reduced. A new Item Arctype has been addet: Bloodied Items: Bloodied Items are weaker versions of a normal item but grant Resilience and PvP Power. Almost all Items above lvl 50 have a bloodied version. Rated Arena has been addet and with it hundreds of new items and enchants requiring Arena Points and Rating. A new NPC has been addet: "Romus the Redeemer" can be found in Stormwind Keep left to the Throne Room, Grommash Hold next to Thrall and the Booty Bay inn. This NPC works like the badge vendors from TBC+ addons and allows you to exchange Raider's Commendation for Items from the various classic raids. To get access to his goods you needet the Achievements of the different raids. If you have killed Nefarian and with that got the BWL achievement, you are able to buy BWL items. For AQT C'thun kill is required and so on. All Raidbosses now grant 2 Raider's Commendation upon death. Implemeneted Bloody Jar item on Edrim Skysong allowing players to convert Soulbound items to Bloody versions Talents and Abilities Curse of Elements now increases the targets spell damage taken by 10%. (Earth and Moon remains unchanged.) Wind Shear has had its cooldown inreased to 12 seconds, from 8. It now shares cooldown with other interrupts as intended. Multi-shot is now a true instant ability and can now be cast while running. Piercing Shots now also reduces periodic healing taken by 10/20/30%. This does not stack with other similar effects. Scorpid Sting no longer reduces the targets hit chance, but instead reduces the targets armor and resistances. These effects do not stack with other similar debuffs. Viper Sting duration increased to 12 seconds, up from 8 seconds. It now drains 2% maximum mana every 2 seconds, before it was 2% maximum mana every 1 second. (Overall effectiveness reduced by 25%) Steady Shot is now castable while moving. Steady Shot now does 5% reduced damage in pvp, before it had no modifier. Explosive Shot ticks now deal damage to all enemies within 5 yards of the target. Explosive Shot base damage and scaling increased by 5%. Hunter sting stack limitation has been removed, meaning that one player can put several stings on the same target. Chimera Shot - Scorpid Sting Disarm now lasts 5 seconds, reduced from 10 seconds. Chimera Shot - Viper Sting now rewards 30% of the total amount drained, down from 60%. Chimera Shot now triggers and refreshes all stings applied to the target. Deterrence is now cancelled by disarm effects. Blink has had its cooldown increased to 25 seconds, from 18. Frost Trap, once triggered, now lasts for 20 seconds, down from 30 seconds and slows players by 40%, down from 50%. A new talent has been addet: "Lone Wolf" replacing "Improved Tracking" in the Survival Hunter Tree. "Increases damage dealt by Auto Shot and Hunter abilities when you dont command a tamed beast or demon by 5/10%" Hand of Salvation now lasts for 6 seconds, and in addition to reducing threat also attempts to dispel a harmful magic effect every 2 seconds. Random Enchants Firebrand Traps RE scaling increased to 3%, from 2%. Additionally, it procs from melee and ranged abilities instead of auto attacks and has a 1 second internal cooldown Item Changes Reworked all ZG trinkets. Reworked all BWL trinkets. Venomous Totem has been reworked to read: Use: Your melee and ranged attacks deal an additional {0.08 * Nsp + 0.08 * ap + 150} Nature damage for 10 sec (50% damage to players). Damage from this effect cannot occur more than once per sec. (1 min cooldown) Arcane Infused Gem has been reworked to read: Use: Your next Arcane Shot deals an additional {1000 + 1.0 RAP} (100 + .1 RAP to players) damage as Arcane to the target and enemies within 8 yards of your target. Lasts 10 seconds. (1 min cooldown) Mind Quickening Gem has been reworked to read: Use: Quickens the mind, increasing haste rating by 180 for 20 sec. (2 minutes cooldown) Scrolls of Blinding Light has been reworked to read: Use: Instantly deals {2000 + 1.5 Hsp + 0.75 ap} to up to 8 targets within 8 yards (20% to players). (2 minutes cooldown) Hazza’’rah’’s Charm of Magic has been reworked to read: Use: Increases your Intellect by 100 and converts 10% of your Intellect to spell damage for 15 sec. (1 min cooldown) Renataki’’s Charm of Trickery has been reworked to read: Use: Invoke a word of trickery from the charm. (2 min cooldown) Hazza’’rah’’s Charm of Destruction has been reworked to read: Use: Increases your critical strike rating by 210 (15.00% @ L60) for 20 sec. (2 minutes cooldown) Added Pagle’’s Lucky Loop, an epic ring that grants Stamina and crit rating. New Cooking Recipes Added Seared Cunning Carp, a new cooking recipe which grants 20 Intellect when well fed and can be fished from high level waters. Added Azerothian Schmorgus Board, a new cooking recipe which grants anyone in your party or raid who eats 35 attack power OR 20 spell power, depending on their current specialization, and 15 Stamina. Can be purchased from Dirge Quikcleave. Added Chilled Lava Eel, a new cooking recipe which grants your direct damaging abilities a chance to deal additional Fire damage when well fed and can be purchased from Plugger Spazzring. Added Silithid Snack, a new cooking recipe which grants 13 armor pen rating when well fed and can be obtained from a quest granted by Dirge Quikcleave at 60. Added Dirge’’s Nevermelt Ice Cream, a new cooking recipe which grants 10 hit rating when well fed and can be obtained from a quest granted by Dirge Quikcleave at 60. Added Hydra Scale Soup, a new cooking recipe which grants 14 crit rating when well fed and can be obtained from a quest granted by Dirge Quikcleave at 60. Added Chillwind Flank Steak, a new cooking recipe which grants 8 increased resistances when well fed and can be obtained from Brumeran in Winterspring. NOTE: Everything above is seasonal only! With all this changes i plan to update the entire guide during the season. To do: Racials Stat allocation Updating Example/Full Build (Maye adding multiple) Update Section 1. Update Section 2. Adding Lone Wolf Include PvE Power into Section 4 ?? Huge Updates to Section 5. Item changes require BiS and Gearing UP review. Need to add items and may remove some. Dunno if i can/want include random crafted stats.
  10. it releases later in to the season cause a last minute bug occured
  11. Must just be includet by Marked for Dead and Piercing Shots and its + - even. Or see that Lock and Load finaly becomes a usefull talent and grants an additional benefit to Explosive Shot.
  12. Explosive Shots always needs to compede with Arcane Shot, in the past Arcane Shot was allways the better pick, not cause Explosive is a bad spell but more cause Arcane Shot has more and better supporting talents. I think it fits that the shot explodes and deals AE damage but 5 yards is to small. Will not be reliable. Explosive Shot will stay behind Arcane Shot.
  13. How is the interaction with Chimera Shot ? will it trigger all sting effects ? This looks kind of pointles to me since there is no reason not to take Aimed Shot and Aimed Shot being the 1. stronger and 2. more reliable (no crit RNG) effect. Does this apply to the entire Hunter Class mask or is it a selection of abilities? Meaning , does this include shots, stings, traps, melee abilities etc.
  14. Make sure you buy RaF on the correct shop site. So for Laughing Skull, go shop -> Laughing Skull -> RaF Scroll. When you hit "buy now" you have to choose what character shal resiev the scroll. Characters from your own account should show up in the drop down selection. The Laughing Skull scroll can only be send to characters on Laughing Skull so you shoudnt accidently send it to another realm.

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