Changelog

Live changes

PTR changes

  • Changes made on 2019/01/10
  • Dungeons and Raids
  • Increase roaming of Creeping Sludge in Maraudon.
  • Add Summonscript for Larva Spewer and Spewed Larva every few seconds in Maraudon.
  • Add combatabilties for Spirit of Veng in Maraudon.
  • Add follow formation for Theradrim Shardling and Theradrim Guardian in Maraudon.
  • Add pathing for one group of Corruptors in Maraudon.
  • Add aggro formation for creatures inMaraudon: Earth Song Falls.
  • Add pathing for several Celebrian Dryad groups in Maraudon.
  • Add pathing for Spirit of Veng in Maraudon.
  • Website
  • Cost of all DP reset mechanics have temporarily been reduced. Ability Purges (5dp from 10dp), Talent Purges (3dp from 5dp), and Purge Packs(10dp from 15dp)
  • System Changes
  • Reduced cost of Resets dramatically. 10g for Talent Resets and 50g for Ability Resets at 60. Everyone's respec counters have been set to 0. All Realms
  • Talents and Abilities
  • Elemental Weapons now increases the damage of your Windfury Weapon by 7/14/20% and the bonus spell damage from your Flametongue Weapon effect by 20/40/60%, from 5/10/15% and 10/20/30% respectively. (Bloodscalp only)
  • Random Enchants
  • Elemental Weapons now increases the bonus spell damage granted by your Flametongue Weapon by 18/20/22% and the bonus spell healing from Earthliving Weapon by 27/30/33%, from 8/10/12% respectively. (Bloodscalp only)
  • Dreamstate now increases your mp5 by 4/5/6% of your Intellect, from 3/4/5%. (Bloodscalp only)
  • Blood Craze now has only 1 rank which heals you for 2% of your health over 6 seconds after being the victim of a critical strike. (Bloodscalp only)
  • Changes made on 2019/01/09
  • Dungeons and Raids
  • Add emotescripts to Twilight Creatures in Blackfathom Deeps.
  • Remove static spawned Bloodsail Companion + Add some linked aggro for creature groups in Deadmines.
  • Add aggro formation for creatures in Blackfathom Deeps.
  • Add pooling and spawns for Stratholme - Scourge Data.
  • Add pooling and spawns for Stratholme - Ghostly / Spectral Citizen.
  • Add Creature Group Formations for all creatures in Stratholme.
  • Add pooling and spawns for Plague Ghoul / Skul in Stratholme.
  • Add pooling and spawns for Enchanted Scarlet Thread in Stratholme.
  • World
  • Remove a wrong gossip menu from Baine Bloodhoof.
  • Add several missing npc_flags and gossips to some creatures.
  • Fix position for gameobject Deep Elem Mine in Silverpine Forest.
  • Fixup faction for Rivern Frostwind, so everyone can interact with him.
  • Fixed an issue where a Flightmaster's Enraged Bat, Wyvern, Hippogryph and gryphon could not fly
  • General
  • Implement new system of creature formation. Creatures are now able to follow/assist in groups without following each other.
  • Changes made on 2019/01/08
  • Quest
  • Fixed an issue where "Adventurers Needed: Upper Blackrock Spire" was not doable in raid groups
  • Changes made on 2019/01/07
  • Random Enchants
  • Temporarily disabled the following Random Enchants due to some exploits: Fiery Weapon, Life stealing, Holy Strength and Unholy Curse
  • Contagion now increases the damage of Corruption, Unstable Affliction, and Haunt by 2%, from 1%, but no longer reduces the chance for your Warlock Shadow DoTs to be dispelled. (Bloodscallp only)
  • Burning Soul can no longer be rolled on gear. (Bloodscalp only)
  • Intensity (Destruction) can no longer be rolled on gear. (Bloodscalp only)
  • Nature's Focus can no longer be rolled on gear. (Bloodscalp only)
  • Healing Focus can no longer be rolled on gear. (Bloodscalp only)
  • Eye of the Storm can no longer be rolled on gear. (Bloodscalp only)
  • World
  • Add pooling and pathing for one group of Un'goro Crater Devilsaur.
  • Set Eck'Alom active on spawn, so it should no longer evade at the Mystral Lake in Ashenvale.
  • Thule Ravenclaw - Reduce respawntimer in Silverpine Forest.
  • Add spawns, pools and paths + elevator to South Seas islands in Tanaris.
  • Add loot of Dinosaur Bone to several creatures in Un'Goro Crater.
  • Fixup position and movement for one Heavy War Golem in The Slag Pit.
  • Dungeons and Raids
  • Gnomeregan - Increase roaminf of Electrocutioner 6000 & Add Visual Heals for Holdout Medic.
  • Add pooling and new spawns for Inconspicuous Documents in LBRS.
  • Quest
  • Improve quest "A Fine Mess" in Gnomergan. * Players will now get the questcredit when escorting the creature to the entrance. * Increase speed of Alarm-a-bomb 2600 while following Kernobee.
  • Rework quest: Mission: Possible But Not Probable in The Barrens. * Venture Co. Lookouts not cast Oops! on spellhit of Eviscerate; Venture Co. Patrollers now cast Lung Puncture on spellhit of Rupture; Mutated Venture Co. Drones now kill themselves on spellhit of Ambush; Removes loot for Mutated Venture Co. Drone, Venture Co. Patroller & Venture Co. Lookout.
  • Cleansing of the Orb of Orahil - Tabetha will now summon the Demon of the Orb on quest accept in Dustwallow Marsh.
  • Update questpoi for Ursius, so player will better find the creature on the minimap.
  • Item Changes
  • Shriveled Heart - should not drop by level 23 creatures
  • Talents and Abilities
  • Scare Beast now has a 1 sec cast time, from 1.5 sec. (Bloodscalp only)
  • Furious Howl has had it's attack power bonus reduced by 20%. (Bloodscalp only)
  • Viper Sting now drains 2% of the target's mana every two seconds, from 1% every two seconds, but now only energizes the caster for 100% of the amount drained, from 300%. (Bloodscalp only)
  • General
  • Changed the vendor price of Tomes to 1 Gold and 50 Silver.
  • Changes made on 2019/01/06
  • Talents and Abilities
  • Vampiric Touch now deals 85% damage to players. (Bloodscalp only).
  • Unstable Affliction now deals 85% damage to players. (Bloodscalp only).
  • Changes made on 2019/01/05
  • General
  • Fixed an issue where damage over time effects that were supposed to do less damage to players didn't. (For example Corruption).
  • Changes made on 2019/01/04
  • Quest
  • Fixed an issue where outlaw's couldn't pick up Horde and Alliance Siege quests.
  • Dungeons and Raids
  • Add pooling and pathing and emotescript for groups of Doomforge Arcanasmith / Weapon Technician in Blackrock Depths.
  • Add pooling for groups of Ragereaver Golem / Wrath Hammer Construct in Blackrock Depths.
  • Changes made on 2019/01/03
  • Random Enchants
  • Fixed tooltip text and colour of all ranks of Elemental Boon
  • Changes made on 2019/01/02
  • World
  • Removed AV vendor that was not intended to be in the game (Seasonal)
  • Item Changes
  • Removed AV items that were not intended to be in the game (Seasonal Only)
  • Quest
  • Fixed Keeping Evil at Bay: Jademir Lake item drops and quest text
  • Changed the quest Salve via Disenchanting to give no experience.
  • Changes made on 2019/01/01
  • General
  • Added a Spoils of War chest to all major faction bosses.
  • Changes made on 2018/12/31
  • Dungeons and Raids
  • Add fresh pooling and spawns for Patchwork Horror in Stratholme.
  • Add pathing, pool and spaws for Rockwing Gargoyle, Rockwing Screecher and Stonespine in Stratholme.
  • World
  • Add pooling and spawns for Vultros in Westfall.
  • The Barrens - Update Scripts and adjust several roaming movements.
  • The Barrens - Update Scripts and adjust several roaming movements.
  • Quest
  • Add several questemotes for The Barrens.
  • General
  • Resolved multiple issues involving the Callboards, including the issue in which specific callboard quest categories would not refresh.
  • Changes made on 2018/12/30
  • World
  • Add long Waypoint Script with texts for Antonio Perelli walking around Elwynn Forest, Duskwood and Westfall.
  • The Barrens - Update Scripts and adjust several roaming movements.
  • Dungeons and Raids
  • Add pathing, pool and spaws for Rockwing Gargoyle, Rockwing Screecher and Stonespine in Stratholme.
  • General
  • Fixed the RNG option on the Experimental Teleporters
  • The armor of all mail items has been increased by 20%. (Seasonal only).
  • The armor of all leather items has been increased by 130%. (Seasonal only).
  • The armor of all cloth items has been increased by 160%. (Seasonal only).
  • Talents and Abilities
  • Improved Moonkin Form now increases armor contribution from cloth and leather items by 14/27/40% (due to base armor changes). (Seasonal only).
  • Improved Tree of Life now increases armor contribution from cloth and leather items by 30/60/90% (due to base armor changes).
  • Moonkin Form now increases armor contribution from cloth and leather items by 65% (due to base armor changes). (Seasonal only).
  • Metamorphosis now grants 150% bonus armor (due to base armor changes). (Seasonal only).
  • Berserking (Troll racial) no longer stacks with Icy Veins and Power Infusion. (Seasonal only).
  • Every man for Himself now only removes stuns, slows and snares and now shares a 30 sec cooldown with PvP trinket. (Seasonal only).
  • War Stomp now has a 1 minute cooldown. (Seasonal only).
  • Stoneform now has a 90 second cooldown. (Seasonal only).
  • Will of the Forsaken no longer shares a cooldown with PvP trinkets. (Seasonal only).
  • Blood Fury now shares cooldown with activate trinkets (such as Talisman of Ephemeral Power and Devilsaur Eye). (Seasonal only).
  • Escape Artist now gives a 2 sec immunity against movement impairing effects. (Seasonal only).
  • Fireball used with the Brain Freeze proc now deals 20% less damage to players. (Seasonal only).
  • Shadowburn now has a 12 second cooldown, down from 15. 25 yard range, up from 20. (Seasonal only).
  • Hunter vs Wild no longer increases your pet health. (Seasonal only).
  • Endurance Training now increases your pet health by 3/6/9/12/15%, up from 2/4/8/10%. (Seasonal only).
  • Strength of Arms now increases the damage of your next Mortal Strike by 10/20% instead of giving armor penetration. (Seasonal only).
  • The Beast Within now increases damage by 15%, down from 20%. (Seasonal only).
  • Fixed a bug where The Beast Within wasn’t giving crowd control immunity. (Seasonal only).
  • Arcane Power now increases magic damage by 15%, down from 20%. (Seasonal only).
  • Fixed a bug where Fel Vitality could increase hunter pet health.
  • Seal of Light now has a 2 second internal cooldown. (Seasonal only).
  • Evasion rank 2 now has a 12 sec duration, down from 15 sec. (Seasonal only).
  • Survival of the Fittest armor gain changed to 4/8/12%, down from 10/20/30% (due to base armor changes) (Seasonal only).
  • Base damage and scaling of Death Coil reduced by 33%. (Seasonal only).
  • Mark of the Wild armor has been decreased by 20%. (Seasonal only).
  • Inner Fire armor has been decreased by 30%. (Seasonal only).
  • Inner Fire rank 6 now gives 10 spell power. (Seasonal only).
  • Devotion Aura armor has been decreased by 30%. (Seasonal only).
  • Demon Skin and Demon Armor armor has been decreased by 50%. (Seasonal only).
  • Frost Armor and Ice Armor armor has been decreased by 50%. (Seasonal only).
  • Thick Hide now gives 4/8/12% armor. (Seasonal only).
  • Improved Barkskin no longer gives bonus armor (due to base armor changes). (Seasonal only).
  • Dire Bear Form now increases armor contribution from cloth and leather items by 90% (due to base armor changes). (Seasonal only).
  • Bear Form now increases armor contribution from cloth and leather items by 20% (due to base armor changes). (Seasonal only).
  • Item Changes
  • The silencing proc effect of Silent Fang now lasts for 2 seconds, down from 6 seconds. (Seasonal only).
  • Random Enchants
  • Improved Overpower now gives 5/6% crit, down from 8/10%. (Seasonal only).
  • Removed the attack speed component from Improved Thunder Clap. (Seasonal only).
  • Changes made on 2018/12/29
  • Item Changes
  • Add Spinesever loot to Strong Junkbox.
  • Add item loot for Strong Junkbox (The Night Blade).
  • World
  • Add pooling for Un'Goro - Green, Red Crystal in Un'Goro Crater.
  • Set correct modelids for Demented Druid Spirit in Ashenvale.
  • Update rotation values and align spawntimesecs and animprogress for Tirisfal Pumpkin.
  • Dungeons and Raids
  • Add linked aggro for boss Rhahk'Zor and Defias Watchman; Remove duplicate patrolling creatures and Update spawn time for creatures, bosses and critters.
  • Changes made on 2018/12/28
  • Quest
  • Changed the requirement for Three Kings of Flame from Baron Charr to Blazerunner.
  • Changes made on 2018/12/27
  • Dungeons and Raids
  • Add pooling and spawns for Ragereaver Golem / Wrath Hammer Construct group in Blackrock Depths.
  • Add pooling for Doomforge Arcanasmith / Weapon Technician group in Blackrock Depths.
  • World
  • Add 7 critters, 1 Frostmane Troll Whelp and 2 additional pools for Master Feardred in Azshara.
  • Quest
  • All callboard quests have been made unsharable, additionally several loopholes in the callboard system have been closed.
  • System Changes
  • Increased experience from rerolling mystic enchants by 2x. (All Realms)
  • Blue and Green quality items will now have Mystic Enchants more often on loot.
  • Doubled the chance to discover Legendary Mystic Enchants on Mystic Altars (All Realms)
  • Random Enchants
  • Touched up all Legendary Random Enchant tooltips
  • General
  • Corrected Guard behavior on Mudsprocket Bruisers
  • Changes made on 2018/12/26
  • System Changes
  • Seasonal: Increased mystic experience gain from rerolling items on Mystic Altars by 2x. Removed mystic experience gain from applying collection enchants.
  • Fixed an issue where resilience was scaling based on required level in a way that was unintended, resulting in new players taking more damage than they should.
  • Changes made on 2018/12/24
  • Talents and Abilities
  • Fixed a bug where Brain Freeze and Fingers of Frost could proc from AoE spells not hitting any targets.
  • Fixed a bug where the last Improved Cone of Cold charge could be used an extra time.
  • Quest
  • Cleansing Witch Hill - Fixed an issue where the quest would only be doable once per server restart (Live after..server restart)
  • Fixed a bug where you couldn't turn in Sanctioned Hunt even when neutral!
  • Changes made on 2018/12/23
  • Dungeons and Raids
  • Add spawns, pooling and path for Molten War Golem / Panzor the Invincible in Blackrock Depths.
  • Add missing emotes and improve pathing and movement for Deathstalker Adamant and Sorcerer Ashcrombe in Shadowfang Keep.
  • Summon creature 'Finkle Einhorn' once the corpse of 'The Beast' was removed/skinned in Blackrock Spire.
  • Add pathing, spawns and pooling for Spirestone Lord Magus / Spirestone Ogre Magus in Blackrock Spire.
  • Add pooling and spawns for Spirestone Reaver / Spirestone Battle Lord in Blackrock Spire.
  • Add pooling and spawns for Ghok Bashguud in Blackrock Spire.
  • Add pooling, spawn and pathing for Jed Runewatcher in Blackrock Spire.
  • Add pooling and spawns for Crystal Fang / Spire Spider in Blackrock Spire.
  • World
  • Add two missing spawns and paths for Coral Sharks in Kalimdor and Eastern Kingdoms.
  • Quest
  • Corrected an issue where "A Lesser Known Issue" callboard quests had no requirement on Andorhal and Laughing Skull.
  • Changes made on 2018/12/22
  • Random Enchants
  • Seasonal: The Fel Synergy enchant will no longer stack.
  • Changes made on 2018/12/21
  • General
  • Guards in Ratchet will now direct you to various points of interest. (Effective next restart)
  • Added a guild master to Booty Bay, he is located by the bank in Booty Bay, you may also use the guards to direct you to him. (Effective next restart)
  • Quest items that were previously only lootable once can now be looted by the whole party, up to quests around level 55. (Effective for all realms)
  • Changes made on 2018/12/20
  • Dungeons and Raids
  • Pushed a rescript of Jin'do the Hexxer and his adds so that they use a more stable coding structure.
  • Pushed a rescript of High Priest Venoxis and his adds so that they use a more stable coding structure.
  • Rescripted High Priest Thekal and his two zealots to use a more stable coding structure.
  • Item Changes
  • The Black Diamond and Pristine Black Diamonds are no longer group loot.
  • The Conqueror Warrior set bonus from AQ 40 now deals 33% damage to players, up from 25%. (Seasonal only)
  • The Stormcaller Shaman set bonus from AQ 40 will no longer consume multiple stacks of the proc effect by casting Chain Heal.
  • Quest
  • Sanctioned Hunt quests now require you to at least be neutral with The Law.
  • Outlaws and Criminals can now interact with Mankrik's Wife. . .
  • Reduced requirements for Dream Bough Keeping evil at by to 40 from 60 and increased drop chance % and amount.
  • Keeping Evil at Bay quests now appropriately suggest having at least 3 people. They are small group quests.
  • General
  • Seasonal: Stat allocation is now capped at 150 for a single attribute.
  • Seasonal: Western Plaguelands is now a 1v1 Zone Temporarily until we implement rotating 1v1 zones.
  • Talents and Abilities
  • Sprint now lasts for 12 seconds, down from 15. (Seasonal only)
  • Execute now scales with 30% of your attack power, from 25%.
  • Shield Slam now deals 15% less damage to players. (Seasonal only)
  • The Beast Within now makes you immune to CC effects for 5 seconds, from 10. (Seasonal only)
  • Thunderclap now deals 15% less damage to players. (Seasonal only)
  • Earth Shock and Frost Shock now deal 15% less damage to players. (Seasonal only)
  • Shadow and Flame has been reduced to three ranks and increases the spell power contribution of Shadow Bolt, Chaos Bolt, Shadowburn, and Shadowfury by 7/14/20%. (Seasonal only)
  • Unending Fury has been reduced to three ranks and now increases the damage of Whirlwind, Bloodthirst, and Slam by 5/10/15%. (Seasonal only)
  • Improved Whirlwind now increases the damage of Whirlwind by 3/6%, from 5/10%. (Seasonal only)
  • Shredding Blows now increases armor pen by 5/10/15%, from 4/8/12%.
  • Elemental Devastation now lasts 12 seconds, from 10.
  • Weapon Expertise now grants 5/10 expertise, from 4/8.
  • Cut to the Chase has been reduced to 3 points and now grants a 33/66/100% chance to trigger its effect and can now be triggered by Expose Armor and Rupture, in addition to Eviscerate and Envenom. (Seasonal only)
  • Omen of Clarity can now proc from ranged auto attacks. (Seasonal only)
  • Savage Combat now increase melee attack power by 1/2%, from 2/4%. (Seasonal only)
  • Commanding Presence now has 2 ranks and grants 12/25% bonus effect to Battle and Commanding Shout. (Seasonal only)
  • Bloodthirst now scales with 43% of your attack power, from 50%. (Seasonal only)
  • Lightning Shield now deals 70% damage to players, from 90%.
  • Static Shock now has a 4/8/12% chance to proc, from 3/6/9%.
  • Random Enchants
  • A Quick Death now lasts for 12 seconds, up from 10.
  • Chilled to the Bone now properly increases Frost damage done, and not critical strike chance.
  • Weapon Expertise now grants 4 expertise, from 2.
  • Omen of Clarity can now proc from ranged auto attacks. (Seasonal only)
  • Static Shock now increases the chance to trigger the talent by 2/3%, from 2/2%.
  • Changes made on 2018/12/19
  • General
  • Added flavor text to the call, command, and contract boards.
  • Placed a box under one of the arena organizers in Booty Bay.
  • Placed a box under one of the arena organizers in Booty Bay. рџ?ѓ
  • Guards in Booty Bay can now direct you to class trainers and the arena organizers.
  • Significantly reduced chance for Outlaws to trigger Guard dialogue.
  • Improved pre-requisite system for Wildcard mode so they receive less skills that have requirements.
  • Item Changes
  • Seasonal: Reduced the stamina on the tier 1 blue PvP gear (itemlevel 63) by 25%, back to its original values. (Will be active after next server restart)
  • Quest
  • Corrected an issue where 'Seasonal Quest: Stranger Things' was giving the incorrect quest rewards. It is now in line with the other difficult seasonal quests in terms of rewards.
  • Dungeons and Raids
  • Door for Archmage Arugal and lever will now work correctly in Shadowfang Keep.
  • Add emotescript for Bloodaxe Warmonger (45744) in Blackrock Spire.
  • Add pathingscript for Quartermaster Zigris in Blackrock Spire.
  • Add pooling and spawn for Bannok Grimaxe in Blackrock Spire.