Changes made on 2019/06/21
Experience Eliminator NPCs have been added back to Andorhal (if your experience was previously locked you'll have to lock it again).
Torch Tossing has been fixed
Changes made on 2019/06/20
Seal of Light had its tooltip updated to reflect the proper amount healed.
Blazing Speed now has a 6 sec internal cooldown.
Changes made on 2019/06/15
The following faction leaders are no longer immune to slows (attack speed) and diseases: Cairne Bloodhoof, Sylvanas Windrunner, Magni Bronzebeard, Mekkatorque and Tyrande Whisperwind.
Changes made on 2019/06/14
Shamanism has had its tooltip corrected to match its effect.
Sudden Death has had its ranks and tooltips corrected to match its respective enchant.
Focused Power once again should stack and function as intended.
Magic Beacon has had its ranks corrected and should now work properly on its own and with other REs of the same name.
Mental Hardening has had its ranks corrected and should now work properly on its own and with other REs of the same name.
Demonic Influence has had its tooltip corrected to indicate the pet buff lasts for 30 sec, and not as long as you are in Metamorphosis.
Weapon enchant REs, E.G. Crusader and Fiery Weapon, will now display their ranks in their tooltip. With the exception of max rank REs which are the same as their enchanting counterparts.
Improved Moonkin Form now always properly increases you and your party's spell haste by 3%. Even after swapping in and out of form.
Shadowform has had its tooltip corrected to indicated you cannot cast healing or Holy Priest spells.
Changes made on 2019/06/13
Molten Fury has been reenabled an is now working as intended.
Molten Fury has been reenabled an is now working as intended.
Mass Fix for General AI, target parameters were loss in a previous update breaking dozens of quests, creatures, and objects. The vast majority are now working as intended again.
Resolved an issue where players could create too many characters on a realm.
Added Specialization Spells to the player spellbook so you can switch between Specs using the spells directly. (Patch Pending)
Added Search Bar to Character Advancement
Fixed Various Issues with the Vanity Collection resulting in items not saving to it.
Added Guild Transferring to the Transfer System
Various Crash Fixes
Implemented System for Transferring Characters between realms. (Not yet Released)
Changes made on 2019/06/12
Legacy: Temporarily disabled opening wrapped gifts.
Fixed an issue where players were maintaining Scourge Invasion auras outside of invasions preventing them from dropping loot on death.
Changes made on 2019/06/09
Scroll of Friendship no longer drops in High-Risk PvP
Changes made on 2019/06/08
Drastically lowered cooldown timer on Lootbot
Added some debug functionality to troubleshoot LFG issues players are reporting
Players can no longer queue for battlegrounds while in High-risk and PvP Flagged.
Resolved a crash related to recruit-a-friend summoning
Resolved a Crash involving one of Shazzrah's mechanics
Fixed problems with Lucifron adds waypoints and engagement of hardmode
Fixed an issue where Lucifron was not spawning
Changes made on 2019/06/07
Legacy: Shadowbolt now has a PvP Damage Mod of 0.85 from 0.95
Most, if not all regular monsters inside Blackwing Lair and Molten Core should no longer be immune to attack speed slows. This will allow debuffs such as Infected Wounds or Judgements of the Just to apply, and for certain Mage spells to benefit from Torment the Weak.
Changes made on 2019/06/06
Portals of the Legion - Rescripted, Demon Guardians should now appear
A Bundle of Trouble - Gameobjects will now properly spawn
Sunken Treasure - Fully rewritten
Call of Water - Make sure the quest NPC always spawns
Changes made on 2019/06/05
The Argent Dawn Commission quest is now repeatable.
Investigating the Blue Recluse - Rift Spawns should now properly appear
Gordunni Gold - The piles of dirt will now properly spawn.
The Lich, Ras Frostwhisper - Head will now properly be lootable if he is in human form.
The Suntara Stones - Reworked the last part of the event, quest will finish properly
Keeping Pace - Corrections to the script so it works on Andorhal too
You are Rakhlikh, Demon - Rescripted Rune of the Defiler so it works on high-risk too.
The Matron Protectorate - Rescripted Rune of Mazthoril so it works on high-risk too.
Lost in Battle - Put the correct version of Mankriks wife (bug only affected Andorhal)
Tome of Valor (Daphne Stilwell) - Fully rescripted.
The Love Potion - Fully scripted.
Lines of Communication - Fix gameobjects not respawning.
Treasure Hunt #1 - Detheroc will no longer despawn + bring back the option to resummon him.
Ulag the Cleaver - Fully scripted the event.
Cuergos Gold - The pirates will no longer spawn on top of eachother.
Conjure Food rank 6 can now be taught from trainers and Book of Ascension. (Active on next server restart).
Deliana (Ironforge quest NPC) will now have a respawn timer of 5 minutes (down from 7 hours)
Fix various levers and torches out in the world not opening doors if the player is in high-risk.
Rework parts of the Scarlet Commander Mograine & Inquisitor Whitemane fight, should no longer bug out.
Scholomance - Fixed a bug where you could get stuck as a bunch of bones
Changes made on 2019/06/04
The Genesis AQ 40 set no longer retains the 5 piece bonus when unequipping the set while in shapeshift form.
Changes made on 2019/06/01
Blue and Epic "Undead Slaying" gear no longer requires Argent Dawn reputation. (Change active on next server restart).
Shaman shields are now removed from you when unequipping the Shaman AQ 40 3 set bonus.
Fixed a bug where you could use Killing Spree and Bladestorm while Deterrence was active. (Active on next server restart).
Sacred Duty (Rank 2) no longer provides bonus Stamina.
Blessing of the Divines can now be triggered from casting healing over time spells and Power Word: Shield.
Adventurer's Contract: Highborne For This! now requires 8 Anguished Highborne and 20 Suffering Highborne.
Keeping Evil at Bay: Jademir Lake now requires 10 Dream Bough-Infused Scales, instead of 15.
Fixed MovementType for Lucifron, so he does not path off into oblivion.
Changes made on 2019/05/31
Fixed a bug where Water Elemental wouldn't change target instantly after commanded.
Changes made on 2019/05/27
Seasonal: You're no longer able to drop enchanting rods when dying in High-Risk PvP.
Fixed a bug where Mind Blast wouldn't always proc Backdraft.
Changes made on 2019/05/26
Seasonal: Increased the drop chance of Onyxia gear from Crow's Cache.
Seasonal: Onyxia loot can no longer drop from daily loot boxes or invasion boxes.
Changes made on 2019/05/23
Good Fortune and Great Fortune quests now require 8 Fragment of Fortune, down from 10.
You can no longer drop loot while doing a Scourge Invasion.
Fixed a bug where the heal from Victory Rush could be triggered multiple times.
Changes made on 2019/05/22
Fixed a bug that caused the Immolate and Flame Shock DoT part to be unable to crit.
Deadly Aim now adds 30% damage in PvP, up from 20%. Its tooltip and color is also corrected.
Changes made on 2019/05/21
Seasonal: Improved Rejuvenation changed to 7/14/20%, down from 10/20/30%.
Seasonal: Improved Renew changed to 7/14/20%, down from 10/20/30%.
Seasonal: Polymorph now has a 1.5 second cast time, down from 2 seconds.
Seasonal: Added a 1.1 PvP mod to Scorch (it now deals 10% more damage in PvP compared to PvE.)
Seasonal: Added a 1.1 PvP mod to Searing Pain (it now deals 10% more damage in PvP compared to PvE.)
Seasonal: Moonfire PvP mod changed to 0.85, from 0.9
Seasonal: Corruption PvP mod changed to 0.7, from 0.72
Seasonal: Shadow Word: Pain PvP mod changed to 0.85, from 0.9
Seasonal: Added a 0.95 PvP mod to Curse of Agony.
Seasonal: Insect Swarm PvP mod changed to 0.9, from 0.95
Seasonal: Added a 0.9 PvP mod to Thunder Clap.
Seasonal: Thunderstorm cooldown is now 40 sec, down from 45.
Seasonal: Frostbite no longer procs from Ice Armor.
Seasonal: Surge of Light will no longer proc on periodic effects.
Seasonal: Twisted Faith now gives 1/2/3% base mana, down from 2/4/6%.
Seasonal: Earth Shield now scales with 30% healing power, down from 40%.
Rapid Fire now has a 4 minute cooldown, down from 5.
Rapid Killing now decreases Rapid Fire cooldown by 30/60 sec, down from 60/120 sec.
Distract now has a 40 yard range, up from 30.
When Track Beast is active you now deal 1% more damage to beasts.
When Track Demons is active you now deal 1% more damage to demons.
When Track Dragonkin is active you now deal 1% more damage to dragonkin.
When Track Elementals is active you now deal 1% more damage to elementals.
When Track Giants is active you now deal 1% more damage to giants.
When Track Undead is active you now deal 1% more damage to undead.
When Sense Undead is active you now deal 1% more damage to undead.
When Sense Demons is active you now deal 1% more damage to demons.
Surge of Light no longer has a Smite bonus damage to players (its damage bonus in PvE is unchanged).
Devastate weapon damage done with a 2-hander equipped is now 110%, up from 100%
Fixed a bug where Every Man for Himself could remove additional effects and wouldn't properly share a cooldown with PvP trinket.
Every Man for himself now shares a 20 sec cooldown with PvP trinket, down from 30.
Stoneform now also grants a 5 second immunity to bleed, poison and disease effects.
Escape Artist now has a 90 sec cooldown, dowm from 105.
Fixed a bug where the Endless Agony debuff would keep you in combat.
Fuxed a bug where certain non-Druid forms like Ghost Wolf and Shadowform would clear slows when you removed the buff. (Druid forms will still clear slows).
Vitality now gives 10/20/30% energy regeneration, up from 8/16/25%.
Feral Charge - Cat now has a 25 second cooldown, down from 30 sec.
Dual Wield Specialization (Shaman). The proc now increases Fire, Frost, and Nature damage by 2/4/6%, down from 4/7/10%.
Insect Swarm now costs 14% base mana, up from 8%.
Curse of Agony now costs 14% base mana, up from 10%.
Corruption now costs 18% base mana, up from 14%.
Turn Evil now has a 1 second cast and 30 yard range.
Shackle Undead now has a 1 second cast.
Savage Strikes now affects Wing Clip.
Hamstring now has a 20% ap scaling.
Increased the base damage and scaling of Pounce by 25%.
Fixed a bug where some ranks of Thunder Clap wouldn't show their cooldown properly.
Thorns now has a 30 minute duration, up from 10 min.
Unending Breath now has a 30 minute duration, up from 10 min. It also gives 20% swim speed.
Water Breathing now has a 30 minute duration, up from 10 min. It also gives 20% swim speed.
Convection now reduces the mana cost of Shaman spells by 3/6/9/12/15%, up from 2/4/6/8/10%.
The Renewed Hope buff from Power Word: Shield will no longer cause threat and trigger combat.
You are now able to remove Warrior stances by using the stance ability again. (Requires new patch to work).
Seasonal: Chilled to the Bone rank 1 now gives 1% Frost damage and 1% increased slow.
Seasonal: Chilled to the Bone rank 2 now gives 2% Frost damage and 1% increased slow.
Seasonal: Chilled to the Bone rank 3 now gives 2% Frost damage and 2% increased slow.
Seasonal: Divine Purpose (legendary RE) now gives 50% more damage or 75% more healing to your next Penance, changed from 65% damage and 65% healing.
Seasonal: Spirit Dash changed. Its speed buff no longer grants immunity to movement impairing effects. It will remove immobilizing effects when used.
Brutal Impact now gives 3/4s cooldown reduction on Bash and 0.3/0.35 longer duration on Bash and Pounce.
Savage Strikes now affects Wing Clip.
Corrected the stack indicator for Focused Mind.
Corrected the tooltip and color of Harbinger of Flame.
Corrected the tooltip and color of Deathbringer.
Changes made on 2019/05/20
Fixed an issue where players were unable to loot after Honorable Combat.
Changes made on 2019/05/19
Laughingskull is now utilizing the Hybrid Risk System
Changes made on 2019/05/18
Clicking enter when you enter your friend"s name in scroll of friendship now will work as if you clicked accept
You can no longer use dice of destiny at 60 before choosing your allowed spells.
Fel Commutation (item insurance) prices tweaked. Significantly lowered the cost for players below level 60.
You can no longer use your dice of destiny between levesl 57-59.
Seasonal: You can no longer drop items that start a quest from getting killed on High-Risk.
Seasonal: Made multiple reagents undroppable from getting killed on High-Risk.
Changes made on 2019/05/17
Scroll of Friendship no longer binds on when it fails to work.
Due to issues with Prayer of Fortitude rank 2 after changing specs it has now been added to Priest trainers and Book of Ascension.
Changes made on 2019/05/16
Whisperwind: PvP gear vendors added.
Fixed an issue where Adventurers Contracts and Call to Arms were not awarding Fragments of Fortune.
Landing from a flight path will now give you honorless target preventing gear loss until you move or cast abilities. This is to prevent High-Risk deaths while you are AFK.
Fixed a bug where Muckshell Snapclaw poison damage was too high. (Change active on next server restart).
Changes made on 2019/05/15
Setis, the Anubisath construct roaming Silithus, is now considered a boss, is level 63 and is now immune to most crowd-controlling effects.
Seasonal: Setis will now drop guaranteed raid epics on No-Risk and High-Risk. On High-Risk the drops are increased.
Set proper respawn timers to all faction leaders.
The Missing Diplomat (Part 16) - Fully rescripted, Private Hendel will no longer bug out.
Arikara - The bonfire will now properly reset after being used.
Keeping Pace - Fully rescripted, Rizzle will now properly do his event.
Cuergos Gold - Fixed phasing of gameobjects that summon the quest NPCs.
A Threat to Azeroth: Setis - Added a safeguard to make sure all party members get quest credit on completion.
Challenge Overlord MokMorokk - Fully rescripted, will properly reset even if the fight is not completed.
Polished the entire Treasure Hunt #1 quest chain visually.
All daily and weekly quests have been reworked text-wise.
Beat Bartleby - Bartleby will now properly evade and complete the quest once you beat him up.
Alas, Andorhal! - Araj the Summoner will now drop the quest object so the whole party can loot it.
Call of Water - Fix elemental not spawning.
King of the Gill - Fix phasing issues.
Fields of Grief - Tirisfal Pumpkins will now properly respawn.
Kirtonos the Herald will now take way less time to start the encounter.
Changes made on 2019/05/14
When learning a new profession, you will not gain experience for 2 hours from doing said profession.
Changes made on 2019/05/11
Seasonal: End Times weekly quest now gives 10 Mystic Orbs.
Seasonal: Scourge Invasion weekly quest can now be completed while in a raid.
Seasonal: The weekly quests, An Extraordinary Event now gives 10 Mystic Orbs, up from 5.
Varimathras will now have a 2 hour respawn. (Change active after next server restart).
Resolved various Whisperwind crashes.
Level 1 Rerolling should no longer vastly prefer 1AE abilities like Conjure Food/Water
Fixed various persistent rested flag issues.
Seasonal: Penance PvP mod is now 0.72 from 0.75
Seasonal: Smite now deals 6.25% less damage in PvP. A PvP mod of 0.80 to 0.75
Alzzin the Wildshaper now temporarily drops the Crescent Key while we resolve issues with Pusillin.
Changes made on 2019/05/10
Fixed an issue with Winter's Chill triggering incorrectly on Andorhal and Laughing Skull.
Blue Dragonspawn, Blue Scalebane, Draconic Magelord and Draconic Mageweaver have had their respawn changed to 5 min, down from 10 min. (Change active on next server restart).
The Wrath (tier 2) 3-set bonus will no longer grant additional crit rating.
Players now all have Poison skill again. You will still need the poison ability to use poisons!
Players now all have the Block Passive again.
Noggenfogger shrink effect and World Enlarger no longer stack.
Big: Increased Playercap of all realms by 4x. (This change happened 3 days ago).
Increased Realm Startup times by 500%. (This changed happened 3 days ago).
Increased Visibility range by 30%. (This changed happened 3 days ago).
Changes made on 2019/05/08
Seasonal: Explosive Shot now does 70% damage in PvP, up from 65%.
Seasonal: Multi-Shot now does 90% damage in PvP, up from 80%.
Seasonal: Arcane Shot now does 80% damage in PvP, up from 75%.
Seasonal: Inner Focus now has a 60s cooldown, down from 90s.
Seasonal: Mortal Strike now does 75% damage in PvP, down from 80%.
Seasonal: Backstab now does 90% damage in PvP.
Seasonal: Flash of Light base healing increased by 20%.
Changes made on 2019/05/28
Implemented Frozen Runes in Naxxramas.
Changes made on 2017/12/31
Gathering now gives experience.
Changes made on 2017/12/30
Retuned all level 1-40 dungeons. They will be closer to their blizz-like values.
Changes made on 2017/12/29
Chests now grant experience to you and your party when opened for the first time.
Increased health by 50 across all levels.
Improved Ghost Wolf now grants 5/10% damage reduction while using Ghost Wolf.
Changes made on 2017/12/26
'Aspect of the Cheetah' is now available at level 10.
'Travel Form' is now available at level 20.
'Ghost Wolf' is now available at level 16.
Drastically increased change to get Random Enchants on Green and White items.
Changes made on 2017/12/24
Increased rare creature experience by 3.5x.
Changes made on 2017/12/18
Players now start with 9 AE at level 1. Players do not get additional AE untill level 10.
Dual Wielding is now a base ability for everyone.
Changed more abilities to be available at level 1.
Changes made on 2017/12/12
Increased the base attributes at all levels starting at level 1.
Previous raid content has been returned in accordance with the new RE changes. Bosses in ZG, MC, and Onyxia’s Lair have had their health and damage reduced.
The Ritual of Summoning is enabled inside of instances again on Andorhal.
Testing a new system in Battlegrounds that reduces your damage taken and healing done.
Changes made on 2017/12/10
Retuned prices on honor vendors to be more in line with other ways of obtaining those items.
An extensive list of current changes can be found here. https://docs.google.com/document/d/1a-hn1sRgzebIyhlk3JwX3wMQwt-YORaTcMikanIuW7Q/edit?usp=sharing Future updates will be posted here, on the website.