Changelog

Live changes

PTR changes

  • Changes made on 2017/12/04
  • Item Changes
  • Fixed an issue where transmog tokens disappeared from honor vendors.
  • Changes made on 2017/12/03
  • General
  • Implemented a new Tome Collection System.
  • Changed Auction Houses to cross faction on Andorhal and Sargeras.
  • Item Changes
  • You can no longer destroy the Book of Artisans or the Book of Ascension.
  • Changes made on 2017/12/01
  • Dungeons and Raids
  • Jeklik will now properly use all of her abilities in both Normal and Hardmode
  • Changes made on 2017/11/29
  • World
  • World bosses now drop Mystic Runes.
  • Dungeons and Raids
  • Onyxia will now cast her appropriate spells in 10-man and 25-man
  • Changes made on 2017/11/28
  • Dungeons and Raids
  • Onyxia's Head will now only drop if someone in your raid needs it and is of the right faction.
  • Shazzrah hard mode has been reworked to be more consistent.
  • Item Changes
  • Instant Poison’s tooltip has been updated to reflect its proper AP scaling.
  • Blazefury Medalion’s equip effect now works as intended.
  • Talents and Abilities
  • The Furor talent is now working as intended.
  • All ranks of Ignite are now properly declass masked and working as intended.
  • Fiery Payback now procs off of ranged damage taken.
  • Changes made on 2017/11/26
  • Quest
  • RFK boss will now drop the corresponding Small Scroll for Vanilla content.
  • Changes made on 2017/11/22
  • World
  • Updated the text Griniblix the Spectator is using.
  • Updated the text Jangdor Swiftstrider is using.
  • Updated the text Terl Arakor is using.
  • The Captain's Key will no longer drop on Pirates or other mobs if you already have one looted.
  • Quest
  • The reward emote for the quest "Torek's Assault" has been fixed.
  • The reward emote for the quest "The Lost Pages" has been fixed.
  • The reward emote for the quest "Never Again!" has been fixed.
  • The reward emote for the quest "Diabolical Plans" has been fixed.
  • The reward emote for the quest "Destroy the Legion" has been fixed.
  • The reward emote for the quest "Freedom to Ruul" has been fixed.
  • The reward emote for the quest "Allegiance to the Old Gods (Part 2)" has been fixed.
  • The reward emote for the quest "Allegiance to the Old Gods" has been fixed.
  • The reward emote for the quest "The Essence of Aku'Mai" has been fixed.
  • The reward emote for the quest "Amongst the Ruins" has been fixed.
  • The reward emote for the quest "Troll Charm" has been fixed.
  • The reward emote for the quest "King of the Foulweald" has been fixed.
  • The reward emote for the quest "Between a Rock and a Thistlefur" has been fixed.
  • The reward emote for the quest "Vorsha the Lasher" has been fixed.
  • The reward emote for the quest "Naga at the Zoram Strand" has been fixed.
  • The reward emote for the quest "Warsong Supplies" has been fixed.
  • The reward emote for the quest "Je'neu of the Earthen Ring" has been fixed.
  • The reward emote for the quest "The Befouled Element" has been fixed.
  • The reward emote for the quest "Stonetalon Standstill" has been fixed.
  • The reward emote for the quest "Ursangous's Paw" has been fixed.
  • The reward emote for the quest "Shadumbra's Head" has been fixed.
  • The reward emote for the quest "The Ashenvale Hunt (Part 2)" has been fixed.
  • The reward emote for the quest "The Ashenvale Hunt" has been fixed.
  • The reward emote for the quest "Satyr Horns" has been fixed.
  • The reward emote for the quest "Ashenvale Outrunners" has been fixed.
  • The reward emote for the quest "Warsong Outrider Update" has been fixed.
  • The reward emote for the quest "Warsong Runner Update" has been fixed.
  • The reward emote for the quest "Warsong Scout Update" has been fixed.
  • The reward emote for the quest "Trouble in the Deeps" has been fixed.
  • The reward emote for the quest "Gerenzo's Orders (Part 2)" has been fixed.
  • The reward emote for the quest "Gerenzo's Orders" has been fixed.
  • The reward emote for the quest "Gerenzo Wrenchwhistle" has been fixed.
  • The reward emote for the quest "Further Instructions (Part 2)" has been fixed.
  • The reward emote for the quest "Further Instructions" has been fixed.
  • The reward emote for the quest "Super Reaper 6000" has been fixed.
  • The reward emote for the quest "Arachnophobia" has been fixed.
  • The reward emote for the quest "Calling in the Reserves" has been fixed.
  • The reward emote for the quest "Bloodfury Bloodline" has been fixed.
  • The reward emote for the quest "Harpies Threaten" has been fixed.
  • The reward emote for the quest "New Life" has been fixed.
  • The reward emote for the quest "Cycle of Rebirth" has been fixed.
  • The reward emote for the quest "The Den" has been fixed.
  • The reward emote for the quest "Ordanus" has been fixed.
  • The reward emote for the quest "Cenarius' Legacy" has been fixed.
  • The reward emote for the quest "Earthen Arise" has been fixed.
  • The reward emote for the quest "Boulderslide Ravin" has been fixed.
  • The reward emote for the quest "Report to Kadrak" has been fixed.
  • The reward emote for the quest "Jin'Zil's Forest Magic" has been fixed.
  • The reward emote for the quest "Blood Feeders" has been fixed.
  • Dungeons and Raids
  • Lucifrons health in hardmode has been reduced.
  • Changes made on 2017/11/19
  • Talents and Abilities
  • Blade Twisting will now work properly in regular melee range.
  • Trauma will now work properly in regular melee range.
  • Waylay will now work properly in regular melee range.
  • Changes made on 2017/11/18
  • World
  • Auctioneers have been re enabled.
  • Dungeons and Raids
  • Jin'do now curses everyone who enters the bloodpit with Delusions of Jin'do.
  • Hakkars Corrupted Blood damage has been slightly reduced.
  • Hakkars Poison Volley and Poison Cloud damage has been reduced.
  • Golemagg's Faith frequence and effect have been reduced.
  • Onyxia Warder Fire Nova and Flame Lash damage corrected.
  • Onyxia Eruption damage corrected in 25 man.
  • Reduced the healing granted by Gurubashi Blood Drinker’s Blood Leech in Zul’Gurub.
  • Reduced the damage of Shadow Hunter’s Multi-Shot in Zul’Gurub.
  • Random Enchants
  • Many Random Enchant tooltips have been updated.
  • Booming Echoes Random Enchant now grants significantly less cooldown reduction on Frost Shock and Flame Shock.
  • Talents and Abilities
  • Furor no longer grants its bonuses outside of druid shapeshift forms.
  • Flametongue Rank 6 passive effect now stacks when dual wielding.
  • Hunger for Blood now requires a bleed effect to be on the target.
  • Player Vs Player
  • Restored intended Glory values for PvP kills in world and battlegrounds.
  • Alterac Valley is now live!
  • Changes made on 2017/11/17
  • Item Changes
  • Droprates for Fused Wiring have been increased.
  • Changes made on 2017/11/15
  • Talents and Abilities
  • The Piercing Shots talent is now working properly.
  • Player Vs Player
  • You may no longer queue more than 5 players at a time for battlegrounds.
  • Changes made on 2017/11/13
  • General
  • You may now hold ctrl while allocation stats in order to allocate 50 points at a time.
  • We added the slash commands /cs and /changespec to switch between your multi-specs
  • Player Vs Player
  • When you join a battleground you will be removed from your other battleground ques.
  • Reputation granted in Warsong Gulch and Arathi Basin have been doubled.
  • Dungeons and Raids
  • Corrected an issue where you could get multiple Edge of Madness spawns.
  • Changes made on 2017/11/11
  • Talents and Abilities
  • Omen of Clarity is now being consumed by as intended.
  • Arcane Potency is now being consumed by all spells as intended.
  • Changes made on 2017/11/09
  • Dungeons and Raids
  • Hakkar is now using all of his abilities as intended.
  • Changes made on 2017/11/08
  • Dungeons and Raids
  • Hakkar is now stronger if you do not first kill the other priests/priestesses first.
  • Gurubashi Blood Drinkers now properly use Drain Life.
  • Hakkari Shadowcaster’s Mana Burn ability now correctly only target’s players.
  • Ragnaros and Hakkar now drop additional mystic runes.
  • Hardmode bosses now drop additional mystic runes.
  • Jeklik’s Terrifying Screech is no longer interuptable.
  • Arlokk’s Backstab damage has been reduced.
  • Hardmode bosses in Molten Core now provide the appropriate reputation.
  • Corrected 10 and 25 man values for some of the creatures in Molten Core.
  • Trash mobs in 25 man Molten Core are now properly immune to most Crowd Control effects.
  • Lava Surger’s Surge ability will now only target players.
  • Mar’li now uses her poison abilities more often now as intended.
  • Talents and Abilities
  • Furor talent has been temporarily disabled due to a bug.
  • Deflection (Combat) now also grants 2 expertise per point.
  • One-Handed Weapon Specialization (Protection Paladin) now also grants an additional 2% threat generated with physical and holy damage.
  • One-Handed Weapon Specialization (Protection Warrior) now also grants 1% parry per point.
  • The Sword and Board effect now increases the threat generated by your next Shield Slam by 20%.
  • Mortal Strike can now proc Bloodsurge and the Bloodsurge effect now also makes your next Slam ability cost no rage and increase its damage by 10%.
  • The Taste for Blood effect now also increases the damage of Overpower by 10%.
  • Twin Disciplines now also increases your critical strike chance with holy spell by 1% per point, and increases your holy healing by 1% per point.
  • The Molten Core effect now also increases the critical strike chance of Shadow Bolt and Soul Fire by 10% per point and reduces the cast time of Shadow Bolt by 10% per point. Also has a 12% proc rate at each rank.
  • Improved Shadow Bolt now increases the damage done by your Shadow Bolt spell by 3% per point, up from 2%.
  • Brain Freeze proc now also increases the damage dealt by Fireball by 10%.
  • Shredding Blows now grants 3% armor penetration per point, up from 1%.
  • Seal of Command no longer has an internal cooldown.
  • Sword Specialization (Arms) has its icd reduced to 2 seconds, down from 6.
  • Windfury Totem now grants 10% melee haste, up from 6%.
  • Moonfury now increases the damage done by Starfire, Moonfire, and Wrath by 2% per point, down from 3%, and increases the damage done by Starfall by 7/14/20%, down from 10/20/30%.
  • Frost Brand Weapon slow reduced to 5 seconds.
  • Crippling Poison slow reduced to 6 seconds.
  • Titan's Grip now reduces the damage of your Bladestorm ability by 10%.
  • Shadow Form now provides 10% damage increase, down from 15%.
  • Deep Wounds now provides 11/22/33 damage, down from 16/32/48.
  • Summoned demons which require soul shards now also require you to have the Drain Soul ability learned.
  • Steady Shot ap scaling reduced to 20%.
  • Armored to the Teeth tooltip changed to reflect that only melee attack power is given.
  • General
  • Mystic Runes no longer have a cap to how many you can carry.
  • Agility now provides only 1 ranged attack power per point.
  • Players may once again obtain Mindfang and Sageclaw weapons from their respective vendors.
  • Crusader Enchant and Random Enchant procs have been re-enabled.
  • World
  • Reduced the armor of mobs in PvE.
  • Corrected the Ground Tremor spell used by multiple npcs.
  • Item Changes
  • The Lawbringer 8 piece set bonus has had its proc chance corrected.
  • Bonereaver’s Edge proc now grants 33% less armor penetration.
  • Changes made on 2017/10/31
  • Item Changes
  • Zul'Gurub set pieces are now unique-equipped and require reputation to equip.
  • Quest
  • Quests for the Zul'Gurub set pieces are now repeatable.
  • Dungeons and Raids
  • Poisoned Fangs from Venoxis should no longer show up as damage dealt by the player.
  • Changes made on 2017/10/28
  • Dungeons and Raids
  • Mystic Runes from raid boss kills are now looted/shared by the party.
  • Hot-fixed an issue where Lava Spawns in Molten Core would drop Mystic Runes.
  • Corrected an issue with Hakkar's corrupted blood mechanic.
  • Released Zul'gurub
  • Magmadar's Offspring no longer deal damage with their charge ability.
  • Corrected an issue where Majordomo Executus' Flamewaker Elites in 25 man Molten Core were tuned as if they were 10 man Flamewaker Elites.
  • All raid bosses now drop mystic runes for each raid members.
  • Reduced the amount of gold dropped by creatures and bosses in 10 man instances by 50%.
  • Random Enchants
  • Improved Inner Fire RE temporarily disabled due to potential exploit.
  • Divine Aegis RE temporarily disabled due to potential exploit.
  • Frost Warding RE temporarily disabled due to potential exploit.
  • Talents and Abilities
  • Spirit weapons now properly increases the damage of your Flametongue weapon effect.
  • Changes made on 2017/10/24
  • Talents and Abilities
  • Owl's Focus pet talent has been temporarily disabled due to a bug and potential exploit.
  • The Spirit Weapons talent no longer affects Windfury Weapon
  • Redoubt now grants 7/14/21% block chance, down from 10/20/30.
  • Endurance (Combat) no longer reduces the cooldown of sprint.
  • Improved Sprint now grants 30/60 second CD reduction and causes your sprint to make you slow immune for 2/4 seconds.
  • Blazing Speed now has a 4 second internal cooldown.
  • Master Conjuror now grants 50/100% bonus combat rating from your warlock stones, up from 25/50%.
  • Crusader Strike now deals 85% of your weapon damage, up from 75%.
  • Two-Handed Weapon Specialization (Arms) now grants 1/2/3% damage dealt with two-handed weapons and 2/4/6 expertise, changed from 2/4/6% damage.
  • Two-Handed Weapon Specialization (Retribution) now grants 1/2/3% damage dealt and melee crit with two-handed weapons, changed from 2/4/6% damage.
  • Incineration now grants 3/6/9% crit chance, up from 2/4/6%.
  • Spell Impact now grants 3/6/9% bonus damage, up from 2/4/6%.
  • Precision (Fury) now also grants 1% crit per point.
  • Dual Wield Specialization (Fury) now also grants 1% melee hit per point.
  • Blood Frenzy now grants 2/4% melee haste, up from 1/2%.
  • Eradication has had its proc chance doubled from 6% to 12%.
  • Cruelty now also grants 1% strength per point.
  • Malice now also grants 2% energy regeneration per point.
  • Improved Chain Heal now grants 5/10% bonus healing to Chain Heal, down from 10/20%.
  • General
  • Light of Ascension has been re enabled for players.
  • Random Enchants
  • The Longevity Random Enchant now provides 1/2/3% cooldown reduction on your Bestial Wrath, Intimidation, and pet special abilities. (Tooltip awaiting change).
  • Dungeons and Raids
  • Ragnaros should no longer bring any of his cousins to come hand out with him anymore.
  • Changes made on 2017/10/22
  • Dungeons and Raids
  • Hot fixed an issue where 25 man Onyxia's Lair inherited damage values from its Wrath of the Lich King version.
  • Changes made on 2017/10/21
  • General
  • Temporarily disabled Light of Ascension due to potential exploit.
  • Changes made on 2017/10/19
  • Dungeons and Raids
  • Hot fixed an issue where 25 man Onyxia's Lair inherited the Wrath of the Lich King heroic Onyxia's Lair level requirement.
  • Changes made on 2017/10/18
  • Dungeons and Raids
  • Disproportionate Fortitude and Disproportionate Strength on Garr now tick 10% slower.
  • Removed Mind Controls casted by Lucifron.
  • Optimizied instance data/boss state setting in a way that prevent exploitability of raid lockouts and prevents 10 man from resetting 25 man molten core.
  • Spaced out Baron Geddon's initial Living Bombs.
  • Fixed an issue where Majordomo Executus' Cache of the Firelord was dropping too much loot (this is not a nerf, it is a bug fix).
  • Nerfed Lucifron's Shadow Shock by 33%
  • Gehennas' Rain of Fire ticks every 3 seconds (up from 2 seconds)
  • Fixed an issue where Baron Geddon did not revert to normal mode after hard mode was triggered.
  • Fixed an issue where Sulfuron Harbinger's hard mode could not be triggered.
  • Created 10 and 25 man level difficulties for Molten Core and Onyxia's lair.
  • Fixed an issue where Garr's Disproportionate Strength was not scaling his damage properly.
  • Sulfuron Harbinger's Flamewaker Priests no longer use Mind Flay at the same time.
  • Molten Core boss mechanics are now more consistent.
  • Talents and Abilities
  • Spirit Bond is now working as intended.
  • Improved Berserker stance now properly grants threat reduction.
  • Item Changes
  • All PvP gear is now considered Unique-Equipped.