Changelog

Live changes

PTR changes

  • Changes made on 2019/10/17
  • Item Changes
  • Atiesh, Greatstaff of the Guardian (Druid) has been reworked. Its new stats are +50 agility +60 Stamina. It also has a 3.7 weapon speed. Its party wide effect has been changed to give 66 attack power.
  • Changes made on 2019/10/15
  • Talents and Abilities
  • [Laughing Skull]: You will no longer lose your spellstones nor firestones when swapping weapons.
  • Item Changes
  • [Laughing Skull]: Fixed an issue where the stone of retreats were not getting added to collection.
  • [Laughing Skull]: Grand Marshal's Glaive and High Warlord's Pigsticker now have agility rather than strength [Change active after next restart]
  • [Laughing Skull]: PvP Progression 4 will have new enchants and new honor items available. These are custom enchants and items that are exclusive to PVP rewards. These are useable in PVE scenarios.
  • [Laughing Skull]: Implemented Onyxia attunement going into your collection
  • [Laughing Skull]: Implemented an item that is put into your collection after completing the MC attunement quest. To get this item you must complete the quest again.
  • [Laughing Skull]: Implemented an item that is put into your collection after completing the BWL attunement quest. To get this item you must complete the quest again.
  • [Laughing Skull]: Significantly increased the amount of loot gained from High-Risk lootboxes.
  • [Laughing Skull]: Increased the amount of loot gained from weekly loot boxes.
  • General
  • [Laughing Skull]: IMPORTANT - Extracting an Enchant to your collection will consume the item once again.
  • [Laughing Skull]: Reduced the cost of unlearning by 50%
  • [Laughing Skull]: Implemented Dampening for arenas.
  • Quest
  • [Laughing Skull]: Corrected an issue where the scourge invasion weekly quest would NOT reset properly.
  • [Laughing Skull]: Created Sixty new crafting quests, all of which are available from the callboard.
  • [Laughing Skull]: Subprofessions such as cooking, fishing, and first-aid are now their one category of dailys. You can now complete THREE different professions quest per day. One gathering, one crafting, and one subprofession.
  • [Laughing Skull]: Corrected issues where quest rewards would NOT show up in the quest log.
  • [Laughing Skull]: Significantly increased the amount of honor gained from High-Risk quests.
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: Got me in Stitches
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: Deadwind Vices
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: Cub Clubbing
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: A Monument to Spite.
  • [Laughing Skull]: Added the correct locations on the map for their Points of Interest for all quests available that require travel into the world.
  • [Laughing Skull]: Corrected issues where multiple types of the same quest were available.
  • [Laughing Skull]: Corrected issues where you would not be able to see PVP dailys or the scourge invasion quests.
  • [Laughing Skull]: Corrected issues where you would only be able to complete one high-risk quest whether it be a weekly or daily.
  • [Laughing Skull]: Corrected an issue allowing you to not complete BOTH faction leader quests.
  • [Laughing Skull]: Created Adventurer's Contract: Stegodon? Stegodon't!
  • [Laughing Skull]: Created Adventurer's Contract: Swarming the Swarmers
  • [Laughing Skull]: Created Adventurer's Contract: Seriously Vile
  • [Laughing Skull]: Created Adventurer's Contract: Mourning Wood
  • [Laughing Skull]: Created Adventurer's Contract: Got me in Stitches
  • [Laughing Skull]: Created Adventurer's Contract: Deadwind Vices
  • [Laughing Skull]: Created Adventurer's Contract: Cub Clubbing
  • [Laughing Skull]: Created Adventurer's Contract: A Monument to Spite.
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: Stegodon? Stegodon't!
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: Swarming the Swarmers
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: Seriously Vile
  • [Laughing Skull]: Created [High-Risk] Adventurer's Contract: Mourning Wood
  • World
  • [Laughing Skull]: Crow's cache will no longer spawn immediately after an update. It will now spawn on a set timer every three hours.
  • [Laughing Skull]: Kill announcements will now display the risk of the player, allowing you to not wander around looking for people in a different risk.
  • [Laughing Skull]: Crow's cache now has a teleport avaialable from booty bay.
  • [Laughing Skull]: People below level 60 will not be able to see the crow's cache location.
  • [Laughing Skull]: Fixed many Creatures Aggro where they would not behave properly upon respawn.
  • System Changes
  • [Laughing Skull]: Crow's cache will no longer spawn immediately after an update. It will now spawn on a set timer every three hours.
  • [Laughing Skull]: Kill announcements will now display the risk of the player, allowing you to not wander around looking for people in a different risk.
  • [Laughing Skull]: Crow's cache now has a teleport avaialable from booty bay.
  • [Laughing Skull]: People below level 60 will not be able to see the crow's cache location.
  • [Laughing Skull]: Fixed many Creatures Aggro where they would not behave properly upon respawn.
  • [Laughing Skull]: Added structuring for hotspots in the world. (These are NOT available yet)
  • [Laughing Skull]: Added structuring for titan buffs to drop from the world. (These are NOT available yet)
  • [Laughing Skull]: Corrected some issues created by cross-risk grouping.
  • [Laughing Skull]: Arena system has been reworked. We are making the finishing touches on wargames and high-risk arenas. There are also rewards for playing arenas now.
  • [Laughing Skull]: Transmog System has been reworked. It is now conformed into a slot-based system. This system is being finished and all transmogs will return once it is complete.
  • [Laughing Skull]: High warlord weapons no longer cost rank 14 to purchase. However, they are now available for arena points and no longer honor.
  • [Laughing Skull]: With the arena system rework. We have added many items and many more to come into the progression vendors. There are 5 PVP progression seasons, not to be confused with our seasonal realms. Laughing skull is currently in the 4th PVP progression. The 5th PVP Progression will unlock many more items. Stay tuned!
  • [Laughing Skull]: Reworked the balancing of teams in Battlegrounds.
  • [Laughing Skull]: Polished and reworked the RE collection interface and icons.
  • [Laughing Skull]: IMPORTANT - Killing your own faction leaders will now result with a rep loss with the law. Be careful out there, Hero.
  • [Laughing Skull]: Implemented an arena cap bar that will show you how many arena points you have earned and can earn until the next flush.
  • [Laughing Skull]: Added a new UI for looting items.
  • Changes made on 2019/10/14
  • General
  • Laughingskull: Personal Bank can no longer be used while PvP Flagged
  • Laughingskull: Implemented Account Bound Slot based transmogrification. We will be integrating old mogs into the new system in the next couple days.
  • Laughing Skull: Added Teleport Option to Current Crows Cache
  • Changes made on 2019/10/13
  • General
  • Fixed teleport coordinates issue on Stone of Retreat Gadgetzan
  • Random Enchants
  • Seasonal: Reduced health of all tentactles in Cthun 25m by 30%.
  • Dungeons and Raids
  • Seasonal: Reduced trash and boss spell damage in AQT by 5%
  • Seasonal: Reduced trash and boss damage in AQT by 5%
  • Seasonal: Reduced trash and boss health in AQT by 5%
  • Changes made on 2019/10/08
  • Dungeons and Raids
  • Kel'Thuzad - Reduced duration of phase 1 by 1 minute.
  • Kel'Thuzad - Fix for inconsistant crashes related to Maexxna Shade despawn event.
  • Changes made on 2019/10/06
  • World
  • Retuned Qiraji Invasions to be more solo-friendly.
  • Changes made on 2019/10/03
  • Dungeons and Raids
  • Gluth - Lowered the health of Zombie Chow by 40%.
  • Gluth - Removed the damage on Zombie Chow's Disease Cloud.
  • Sapphiron - Changed Frost Aura to a periodic effect, which will no longer cause spell pushback.
  • Sapphiron - Blizzard should now despawn upon entering the air phase.
  • Kel'thuzad - Fixed an issue with phase one ending far too early.
  • Kel'thuzad - Unstoppable Abomination's Constricting Chains should no longer cause the Abomination to focus the victim.
  • Kel'thuzad - Unstoppable Abominations should now begin the timer of their Frenzy upon reaching melee range, rather than on pull.
  • Kel'thuzad - Wail of Souls should no longer use the incorrect range.
  • Kel'thuzad - Fixed a typo in the Shade of Naxxramas' name (you will need to delete your cache to see this change).
  • Kel'thuzad - Lowered the damage of the Shade of Naxxramas' Patchwerk phase by 15%.
  • Kel'thuzad - Shade of Naxxramas' Patchwerk phase should now have a short window of not casting Hateful Strike on spawn.
  • Kel'thuzad - Noth's Shades should now correctly despawn.
  • Kel'thuzad - Lowered the bounce range of Shade of Naxxramas' Holy Wrath by 5 yards and lowered the damage by 20%.
  • Sapphiron now stacks Frostbitten every 8 seconds from 3 seconds.
  • Talents and Abilities
  • Darkmoon: Explosive Shot now deals 20% reduced damage in PvP.
  • Cheat Death and Ardent Defender now share a cooldown.
  • Lowered the damage reduction portion of Cheat Death to 50%, from 90%.
  • Cheat Death now has a 2min cooldown, from 1min. The cooldown will now also show as a debuff, like Ardent Defender does.
  • Changes made on 2019/10/02
  • Talents and Abilities
  • Darkmoon: Shield Slam now deals 25% reduced damage in PvP, from 20%.
  • Darkmoon: Backstab now deals 20% reduced damage in PvP, from 15%.
  • Darkmoon: Chimera Shot - Serpent now deals 15% reduced damage in PvP, from 20%.
  • Darkmoon: Serpent Sting now deals 10% reduced damage in PvP, from 20%.
  • Darkmoon: Multi-shot now deals 10% reduced damage in PvP.
  • Arcane Missiles Rank 1 now deals damage every second.
  • Power Word: Shield Rank 3 now properly lasts 15 seconds.
  • Soul Fire no longer requires a Soul Shard to cast.
  • It is no longer possible to cast Renew without leaving Moonkin Form.
  • Netherwind Presence has had its tooltip corrected.
  • Taunt has had its tooltip corrected to state that it shares a cooldown with Distracting Shot.
  • Distracting Shot has had its tooltip corrected to state that it shares a cooldown with Taunt.
  • Last Stand has had its tooltip corrected to state that it shares a cooldown with Survival Instincts.
  • Survival Instincts has had its tooltip corrected to state that it shares a cooldown with Last Stand.
  • Damage taken from Hand of Sacrifice and Divine Sacrifice should no longer cause spell pushback.
  • Reflective Shield no longer triggers other spells to proc and no longer causes pushback.
  • Conflagrate now properly procs Soul Leech.
  • Elemental Devastation no longer triggers from procs such as weapon enchants.
  • The proc rate of the Icy Chill weapon enchant has been increased.
  • Hunting Party now also triggers from critical hits with Mongose Bite and Counterattack.
  • The tooltip of Blood Craze has been corrected.
  • Totemic Recall now has a global cooldown.
  • The tooltip of Shattering Throw has been corrected.
  • Piercing Shots now also triggers from Multi-shot.
  • Wing Clip has had its tooltip corrected to properly reflect its damage.
  • Presence of Mind is no longer on the global cooldown.
  • Restorative Totems now works as intended.
  • Mage Armor has had its tooltip corrected.
  • Rank 2 of Corruption now correctly does not require a weapon to be cast.
  • The effect of Backdraft has been reduced to 8/17/25% (from 10/20/30%).
  • Pain and Suffering now also triggers from Mind Blast.
  • The pushback immunity from Icy Veins now applies to all spells.
  • The Interrupt and Silence immunity effect from Icy Veins now lasts for 8 seconds (from 10 seconds).
  • Random Enchants
  • Improved Beacon of Light now properly reduces the mana cost of Beacon of Light.
  • Elune's Blessing now grants 2%/3% critical strike chance (from 1%/2%).
  • Pain and Suffering now also triggers from Mind Blast.
  • Damage from Sacred Unity will no longer cause spell pushback.
  • Restorative Totems now works as intended.
  • Holy Radiance now has a target limit of 8.
  • The tooltip of Blood Craze has been corrected.
  • The tooltip of Hallowed Light has been corrected.
  • The tooltip of Arcane Shielding has been corrected.
  • The tooltip of Mace Specialization has been corrected.
  • Item Changes
  • The Disorient effect from Dark Edge of Insanity now breaks on damage.
  • The proc rate of the Primal Blessing fist weapon set from Zul'Gurub has been increased.
  • The 5-piece Enigma set bonus to Combustion now properly gives 20% cast time reduction.
  • General
  • Criminal Intent now has a visual effect while casted.
  • Changes made on 2019/10/01
  • Quest
  • [End Times]: Removed certain quests from the quest pool which were disabled, causing players to not be able to receive The Scourge Incursion quest for a week.
  • [Call to Arms]: Removed certain quests from the quest pool which were disabled, causing players to not be able to receive a PVP daily quest for a day.
  • Item Changes
  • [Tomes]: Blizzard VI tome now has a vendor price.
  • [Tomes]: Shadowburn VI is now available from the world drops tome. This is not an AQ tome.
  • Changes made on 2019/09/30
  • Dungeons and Raids
  • Fixed an issue where two Baron Riverdares would sometimes spawn.
  • Quest
  • [Events]: Outlaws can complete the Coren Direbrew Quests.
  • Item Changes
  • [Seasonal]: Tomes from Ruins Ahn'Qiraj are now available from spoils of war boxes.
  • Changes made on 2019/09/28
  • Dungeons and Raids
  • Naxxramas - The Kel'thuzad encounter is now available.
  • Changes made on 2019/09/27
  • Dungeons and Raids
  • Naxxramas - Tuning adjustment to prevent thaddius from instantly casting chain lightning during a polarity shift and to prevent the same unit from being targeted by both polarities of chain lighting
  • Naxxramas - Fix for Thaddius failing to reset properly.
  • Changes made on 2019/09/26
  • Item Changes
  • [Events]: Direbrew's remote will now function properly after the next server restart.
  • Changes made on 2019/09/22
  • General
  • [Booty Bay]: Fixed an issue where Ola Haggletwister was selling incorrect items.
  • Dungeons and Raids
  • Naxxramas - The Gothik the Harvester encounter has been completely reworked.
  • Naxxramas - Sapphiron is now available.
  • Sapphiron - Reworked Frost Aura to no longer be negatable.
  • Changes made on 2019/09/21
  • General
  • [Booty Bay]: Booty Bay guards will no longer attack you under any circumstances. With this change, we have also preemptively made all NPCs in booty bay unattackable.
  • Quest
  • [Events]: Direbrew quests that were completed last year now are subsequently repeatable at the start of the event.
  • Changes made on 2019/09/17
  • Dungeons and Raids
  • Legacy: Fix for Thaddius encounter not properly reseting
  • Quest
  • [Daily Quests]: Restructured invasion daily quests so that you can obtain an invasion quest every weekly reset. [This change will be active after the next restart]
  • Item Changes
  • After equipping your Drakefire Amulet (Onyxia attunement necklace) it will be added into YOUR collection useable on all characters that you have.
  • Changes made on 2019/09/15
  • Quest
  • [Hand Of Fate]: 25 more quests are now available. 51 - 75 are now available.
  • Changes made on 2019/09/14
  • Dungeons and Raids
  • Legacy: Nerf to Gluth to put a 20 second delay on new zombie summons on decimate
  • Legacy: Fix for Grobbulous giants to stop applying their aura while asleep
  • [Seasonal]: The Three Drakes' Immolation aura will no longer apply a group wide knockback.
  • [Seasonal]: Blackwing Lair: Suppression aura has been changed to modify casting speed by -25%. This effect is down from -60%.
  • [Seasonal]: Blackwing Lair: Suppression aura has been changed to modify attack speed by -50%. This effect is down from -400%.
  • [Seasonal]: Blackwing Lair: Suppression Aura has been changed to modify movement speed by 60%. This effect is down from 80% movement speed.
  • Grobbulus - Added a missing script for Fallout Slimes.
  • Changes made on 2019/09/13
  • Item Changes
  • Tabard of the Frost, Arcane, Void, Fury and Flame are no longer tradeable nor drop on death.
  • General
  • [Personal Bank]: You can now once again open the personal bank, this will not allow you to store soulbound items, yet.
  • Quest
  • [Keeping Evil at Bay] Darkwhisper Gorge: All mobs now have a 60% chance in the Darkwhisper Gorge rather than one mob with a 100% chance to drop "Strange Rune".
  • [The End Times]: The quest is now repeatable and should show up every weekly reset from now on.
  • Changes made on 2019/09/12
  • Quest
  • [A threat to Azeroth]: Setis will now always reward kill credit. [Change active after next restart].
  • [A threat to Azeroth]: Setis [High Risk] will now always drop the item required. [Change active after next restart].
  • System Changes
  • Guards and Civilians: Updates are now live! Checkout news article for details.
  • General
  • Fixed a bug where ticket responses would not show up in players client.
  • Changes made on 2019/09/11
  • Item Changes
  • Caretaker Weston, Nevlin and Alaric will now have a small chance at dropping Holy Diadem. [Change active after next restart]
  • Changes made on 2019/09/10
  • Item Changes
  • [Seasonal Gear]: Seasonal Plate Cosmetic Set is now called Dragon Protector's
  • Changes made on 2019/09/08
  • Item Changes
  • [Seasonal Gear]: Seasonal Mail Cosmetic Set is now called Savage Hunt
  • [Seasonal Gear]: Seasonal Cloth Cosmetic Set is now called Clockwork Mage
  • Referral Points now stackable to 10000
  • Changes made on 2019/09/07
  • Dungeons and Raids
  • [Grobbulus] - Stitched Golems' will no longer apply the aura to everyone in the raid, its radius has been changed to be much lower.
  • [Grobbulus] - you can no longer use fear, death coil, disorients, horrifies, shackle undead, polymorph, or turn evil on his golems.
  • Grobbulus slimes' aura will no longer have a 90 yard radius damaging everyone in the room.
  • Naxxramas Construct Wing bosses are now available. [Change active after next server restart]
  • Noth the Plaguebringer - Lowered Noth's health by a further 10%.
  • Loatheb - Necrotic Aura and Aura of Famine will no longer affect pets.
  • Loatheb - Aura of Famine will no longer continue to affect players outside of Loatheb's room once Loatheb has been killed.
  • Instructor Razuvious - Removed the two surplus Obedience Crystals on 25man, for the sake of clarity.
  • Gothik the Harvester - Lowered Unrelenting & Spectral Trainee's health pool by 20%.
  • Gothik the Harvester - Lowered Unrelenting Trainee's melee damage by 30%.
  • Gothik the Harvester - Lowered Spectral Trainee's melee damage by 20%.
  • Gothik the Harvester - Lowered Unrelenting & Spectral Death Knight's melee damage by 30%.
  • Gothik the Harvester - Lowered Unrelenting Rider's melee damage by 20%.
  • Gothik the Harvester - Bloodletting now caps at 50 stacks, from 99.
  • Fixed an issue with Terrifying Presence not properly removing world or event buffs.
  • Removed Terrifying Presence from Instructor Razuvious, Gothik the Harvester and Four Horsemen.
  • Increased Sludge Belcher respawn time to 60 minutes, from 5 minutes.
  • Updated Naxxramas Construct Wing trash mobs to better reflect the intended difficulty of the wing.
  • General
  • Removed gold cost from Transmogrification
  • [Skill Cards]: All Skill Cards are now stackable up to 100.
  • [Sealed Cards]: Sealed Cards are now stackable up to 100.
  • Changes made on 2019/09/06
  • General
  • [Counting Cards]: Counting Cards now costs 30 Marks of Ascension instead of 50