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Xronize

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Xronize last won the day on February 16

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About Xronize

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  • Birthday 12/11/1999

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  1. Insta casting a shield that gives u free speed and a shield over 1k is not fun to fight vs against and with them having such high sustain built in is just stupid.
  2. Man, still no new changes to hunters. Last time I saw a change to hunter playstyle was when we got poisons and that was years ago
  3. I think that the reduced damage players value is kinda buggy or have wrong values since i tried an arcane shot build which crits 2.5k on dummies, its arcane damage so it should bypass armor and arcane shot has 25% reduced damage on players + most people have 10% damage reduce from resilence and thats 35% but still my arcane shot crits for 700-1k at most when it should do more than that
  4. Problem is that the recent changes on hunter and bloodscalp has affected us hunters really bad. After deadly brew was changed to 20 yards and explosive shot not proccing instant poison, these changes were fine but hurt us really hard, but compared to the changes that happened recently with the reduced dmg on players. Almost all ranged hunter abilities has dmg reduced vs players which is considerably alot considering that its only hunters that has their full kit reduced damage on players. I took up before that I had 60% increased chimera damage, which still only crits for 500-700 and maybe 1k on undergeared, considering chimera got 10 sec cooldown and still hits that low which shows that there is some problems with hunters atm If we could use steady shot while moving, it would be a nice buff for pvp or use autoshot when players are close to u
  5. once again, this is mostly for bloodscalp, most hunters in bg just gets free hits, no wonder they get good damage in damage meter
  6. He is saying that avengers shield does more damage compared to a fully talented arcane shot, not that hard to understand?
  7. This is post was mostly made because of the state hunters are in pvp and wpvp, now i'm talking about my experience as a hunter in pvp in the realm bloodscalp.
  8. Hello, I've been playing project ascension since the start off sargeras, most of my time here I've spent on playing as a hunter. Few things I've really noticed here concerning the balance of hunter is that, we only get nerfs, nerfs after nerfs and small buffs here and there. Now i'm speaking mostly on my experience as a hunter in PVP, but even in PVE we can't really compare to other "meta" dps. After the recent changes before bloodscalp and in bloodscalp. I feel like hunters have finally hit the rockbottom. These changes are reduced damage on players, but these numbers aren't just slight nerf instead its really big numbers like 20% 15% kinda thing. Yes I understand that these nerfs happened to PVP because of you guys buffing the damage and scaling to these hunter abilities and might think that the buffs makes up for it, let me say this. It doesn't. By buffing the scaling does not make up for the huge damage reduce that we have on pvp. We hunters, we kinda lack the high amount of AP compared to other specs. Our AP mostly comes from buffs like rockbiter and blessing of might. We get 1 RAP from 1 agility, compared to wotlk where you get 2 rap per agility, yes I know that this is classless and cannot be compared to wotlk. I know that hunters have been getting stealth nerfed here and there, with explosive shot not proccing 3 times anymore and instant poison proc chance is lowered, and these changes have also been huge for us hunters. Now let's talk Chimera shot, which is super duper weak I feel as a 10 seconds cd. I have 60% damage increase on Chimera shot by using the random enchants 30% from that and 30% from talents. I have 1,5k RAP, and at most. My chimera shot crits for measly 500-700 and even less on tankier people. Yes we got quick damage with auto shot and other things. But these things just hits so low compared to other spells. I can pickup arcane barrage without any sp as a hunter and it hits almost better than most of my hunter abilities and arcane barrage has 3 seconds cd. Yes, we also have 41 yards of range, but once you get to us it's literally gameover. We can't survive the burst a melee does in 1 charge. We don't have as much CC and sustain that a caster would have. We can't do any bursts without bestial wrath and this abomination called power word shield, i'm not gonna talk about that. Hunters also have to stand still or stutterwalk to get the auto shot which makes kiting harder since melee has 3 gap closers and we have 2 escapes. Especially with warbringer removing movement impairment effects now. Also with the random enchants changes that happened recently to Deadly brew and Pursuit of justice, this has further made hunter a weaker option especially when hunter is talent heavy. Last but not least, Pet hunters were strong at some point which was the only viable hunter that had high amounts of burst but after the nerfs to most pet abilities doing 20% less damage to players and taking off 10% damage for pets in talents. This had also gone to the dumpster after these changes Thanks for reading.
  9. what, alot of the stuff u took up are already really strong
  10. Any thoughts about buffing hunters, because ever since the deadly brew nerf (range) and explosive shot not ticking poisons. Hunters have it harder with melee that burst them 1-2k easily always seem to be able to stick to them very easily. As a hunter i've been using the concussive barrage as my long range slow and with the warbringer changes that gives melee kind of a free hand of freedom when they just charge/intercept it's just really tough as a hunter and since the damage as a hunter is not really good burst wise compared to other specs. It doesn't feel rewarding to play hunter if i'm just gonna die from a melee that crits me over 1k each time while i can't even kite them because they just charge to get rid of the slow. People might say oh hunters have pets and they're op but what about hunters that doesn't wanna rely on pets, feels like we're just locked as a pet hunter if we wanna stay in the meta and who decided to add 50% miss chance ranged attack on evasion? it's utter bullshit when someone just uses evasion and dodges almost all hunter abilities for for 15 seconds, literally gives them 15 seconds of doing whatever they want to hunters
  11. no point of arguing with mikkiller, cause he always pulls weird ass numbers from nowhere
  12. I have the same issue but I guess it's because ravenholdt server is gone and isn't open hence the reason we cannot transfer cause it can't connect to the server cause its gone
  13. As the title says, my suggestion for the new season is removing re's completely cause re's is just a bad system and causes overscaling, which makes it harder for the devs to balance things.

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