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  1. Today
  2. Gubbyascension

    Felguard is NEEDING a nerf

    Can't stress this part enough. Why something like full Blackwing Lair/Ahn'qiraj item sets give the same amount of base resilience excluding set boni is beyond my understanding as well...items with offensive stats now get passive defensive stats with no drawbacks. It's like back when they considered adding another 20 Strength to Sulfuras and then still leaving it at ilvl 80...
  3. Replay

    Felguard is NEEDING a nerf

    When a nerf is needed it usually means the spec is putting out too much Dps/hps which in alot of the cases is true. In this case it's the damage even with deterance working correctly. I can't 1v1 a felguard let alone with the owner of it. The real question is what would u want nerfed the damage it does or the damage it takes, maybe even both. But if devs don't want "meta" then they need to work on more of the aspect of counters.. Instead of one build kills all. Also I can see you guys are talking about more than the build I listed, more of whole thing of pvp. However that wasn't what I was going for in this post rather just giving an example of how meta builds, and rather a pretty ez one to get a hold of can be a threat to melee and casters alike.
  4. Fae

    Felguard is NEEDING a nerf

    Ash said this a looong time ago and I'd like his forum post if I knew how to brain rn. But he suggested 20% dmg nerf and 15% healing nerf to everything on ascension. Passive. Flat. Hard. Not scaling based not individual scenario based a flat server wide reduction to any and all outputs. We do more than 75% of good max hp in pvp in a global. Imagine that in TBC wotlk cata mop or any other expansion that's blizzlike... That's a massive amount of damage. In full bis pvp gear currently I have 393 resilience giving me 9.x% reduction.. In semi bis pvp gear on blizzlike you have 20% dmg reduction, resilience is still fucked. The fact that it comes off of pve gear makes things even more retarded. There are pvp sets. Several. Fix the damn resilience by putting resil on pvp gear and removing it from non pvp gear ffs. It's called Stat balancing, remove offensive stats for defensive pvp Stat and automatically you have pvp balance half way to where it should be.
  5. Fae

    Felguard is NEEDING a nerf

    I mean I hear you, but defensives can't last less duration than an offensive cooldown. It defeats their purpose. Bladestorm and killingspree are 5 and 6 seconds. I'd say they should be reduced to 7s duration. Especially considering how powerful iceblock is when you have hots, dispersion when you have absorbs and with Deterrence being quite frail as a defensive ~ not working against pets and still vulnerable from behind just like evasion as well as not doing anything against dots ~ I don't see why it deserves so much less Dr than the others. U can disarm someone to prevent a Deterrence, it's a pretty weak defensive as it is.
  6. Drobete

    Write Wiki Articles - Earn DP!

    Next week? Holy bonoboes thats a lot of time. Btw Kaladin can you put a list with all of the subjects already expanded and if you need more of a kind like more content say so. Ty ❤️
  7. Ashsj1992

    Felguard is NEEDING a nerf

    @Fae I do Hate Pet builds in PvP, probably the only build i want dead in the water but putting my personal dislike for passives aside, balancing issues does go beyond bugs too. This is how i would balance this playstyle: 1. Defensives duration reduced: Hiding inside defensive Cd's while dealing damage with a Pet, DoT's & healing with HoT's is way to strong, this should of been obvious since day 1. Bubble, Block, Disp, Protection, Wall, Vanish - 5 sec Deterrence - 3 sec 2. All PvP Healing down -15% Healing is miles in the lead to damage right now, Healing has kind of been my specialty on Pvppriest i considered them broken 8 months ago and Dps builds have constantly been getting nerfed while Healers have been untouched directly, now the gap between healers and Dps has never been higher. This is why the Meta is currently full of sustain healing builds and Mortal Strike user's attempting to counter them. So it's the combination of using Pet/DoT's/HoT and defensive CD chaining with a good healing output from little investment that is creating something seemingly uncounterable. Yeah the team's most likely action (if any) would be to nerf Felguard's dmg in PvP which is not the issue of course. Won't go off topic too much with you but i will say balancing moves at an unreasonably slow speed...
  8. Yesterday
  9. Kaladin

    Write Wiki Articles - Earn DP!

    We are getting some awesome submissions already, and we are looking for more! If you have submitted an article, expect a reply before the end of next week!
  10. Fae

    Felguard is NEEDING a nerf

    For the record, I don't play demon. I was expecting a nerf months ago when Beast master got some anal love from the Ban hammer, ~ again, over nerfed.
  11. Fae

    Felguard is NEEDING a nerf

    Okay this goes beyond fel guard though. Please keep in mind that our Devs don't exactly have a ton of time to go and test things properly themselves before balancing things. You're going to make them destroy felguard's viability even though it should still be allowed to be a workable spec, whilst the issue isn't the demon itself, or the scaling or the interactions instead its the poor quality scripting behind interactions of cc on demons, damage avoidance on demons and other smaller factors all adding up to a very broken concept. Like Deterrence not meaning a thing to demons. Either way this has been reported many times and is now getting some public attention, which I'm very glad about. But when you report an issue, try thinking about how the balancing would affect the server population aswell instead of just you or your experience, not suggestion your post wasn't considerate at all just highlighting that our Dev don't always give enough attention to proper balancing and when changes are applied its usually things like 11 consecutive hunter nerfs across 3 patches without the real issue being address and now they are nearly unplayable. Let's not even go to all the previous balances that have thrown things out of preportion entirely. Whilst things that need proper attention and balancing are completely overlooked. Like Killingspree targeting stealthed units for 7 months before that was quickly patched when it started rocking up in YouTube videos. Or like all the millions of smaller barely known bugs that get reported and never given attention because the communication between Devs is incredibly bad and player feedback is riddled with " I can't disclose that info", "I don't know", " I'm the wrong person to ask about this", "I'll get back to you" - Never does, follows up with them 5 times still no feedback. But ey, at least the guilds that have QA and staff in them have access to the knowledge that let's them abuse and exploit things that aren't fixed yet for that extra little advantage. Oof, let's not even go to where in the past the owner of the server was active working hard with the staff and interacting with the playerbase creating something amazing.... Where as currently just mentioning the name Valhalla gets your forum page Censored and posts muted and profile flagged and added to watch lists. Whilst he doesn't ever communicate to players directly, whilst staff members aren't allowed to share anything with any players at any time because any and all information Will be used against them on some form of media. Where you sign non disclosure agreements just to talk about the possibility of helping the staff out with something. - and then not get any feed back because you know too much about them so suddenly they don't trust you - Not like multiple players here played since Alpha or anything but hey known stuff is bad n all. But sure yeah let's destroy felguard directly so that it's no longer playable dies to a nerfed bladestorm and has no value besides soaking up some hits off a killingspree. :pepehands:
  12. Ashsj1992

    Felguard is NEEDING a nerf

    Your right, was probably Turn Evil i was thinking off. However Banish is still not a counter, especially as a melee, i have tested that. Even if its duration was buffed, Mass Dispel would be an easy choice, personally i would cast MD at the same time i see Banish being cast. In that GCD exchange the tanky pet user will be gaining the advantage. Pet, DOT's, Defence & Self Healing, It comes as no surprise, as this is a logical choice for the top 1v1 build. It is a broken playstyle, the only reason it's not always spoken about is because the majority would rather not play automated trash. However there's few player's that put the gratification of winning above everything else and for that reason it needs to feel a smack from the Nerf Hammer.
  13. mecar

    Felguard is NEEDING a nerf

    Small correction: You can only dispel Banish with Mass Dispel, otherwise it resists most dispelling effects.
  14. Gubbyascension

    Felguard is NEEDING a nerf

    PvP duration is indeed short. Because you can't remove it with a magic dispel, but like everything else, is still subject to diminishing returns. A good alternative is Turn Evil, as this has not been gutted like Fear has, and it works on the master and demon alike.
  15. Ashsj1992

    Felguard is NEEDING a nerf

    Banish is not counter. Like i said.. its PvP duration is 6 sec and it can be Dispelled. Any player with a harve a brain would take Dispel Magic after investing all resources into a Pet . Also there is no such thing as a 1 button spec in PvP assuming they plan on being competitive.
  16. dumdedum

    Felguard is NEEDING a nerf

    This coming from someone who plays/played 1 button pet spec.... Just get banish.
  17. Last week
  18. Guest

    Free faction/law based mog sets

    Of slight relation to the topic at hand, shoulders are the one thing that brings a whole bunch of transmogs down. If there was a free transmog for shoulders that hid them, a great deal of additional transmog sets could be created.
  19. bver

    WF/MS/OP build

    I have a couple preliminary questions and one glaring omission, but I run MS/OP/Rend in raids and I'm happy to help out as my guildmates helped me out when I was overwhelmed by all of the possibilities, haha. What is your plan insofar as stat allocation and stat weighting? I'm agi primary and with Imp OP I have 100+% crit chance on OP. This is perfectly feasible without access to AQ gear, for what it's worth. If agi is your goal, and depending on your guild's level of raid progression, the Warlord/Marshall Hunter PvP set is an EXCELLENT investment. What about weapon selection? This appears to be single 2 hand, and as far as that goes, it's basically 5/5 Poleaxe Spec or bust to maximize damage output. How important is "class fantasy" to you? Some of your AE investments have me scratching my head but I understand that you may be more concerned with building your own class type over min/maxing, which is perfectly fine just informs my input. Ash is right about Armored to the Teeth as it's an INSANE ap per TE invested, and probably Crusade depending. Divine Strength is worthless to me due to agi-primary but YMMV. The one big thing I see right now is that you've got slice & dice but no eviscerate. Are you familiar with Cut to the Chase RE? It will allow you to apply slice & dice ONCE and then just keep it up constantly with 5 point eviscerates, which is a FAR better option than blanking a GCD use for 0 damage to re-apply SnD the old fashioned way with your combo points. This is used by virtually every melee build I'm familiar with.
  20. A few REs themed around combat forms. Totemic Animal: Bear Upon entering combat, shapeshift into a Furbolg. Using Call of the Ancestors, Elements or Spirits will generate 20 rage and apply 4 combo points on your current target. Your nature damage spells have 5% lifesteal. In Bear Form, you take on the shape of a Brown Grizzlemaw (Claws of Ursoc effect from Legion). Totemic Animal: Raven Upon entering combat, shapeshift into an Arakkoa. Tamed pets will deal 25% more melee damage should they be a bird of prey. Your Fireball, Frostbolt, Arcane Missile, Shadowbolt, Lightning Bolt, Smite and Wrath abilities will generate focus for your tamed pet. Melee auto-attacks will cause a 3 second bleed effect, dealing 5% weapon damage in total. In Cat Form, you take on the shape of a Dread Raven (Reins of the Raven Lord). Dragonlance Upon entering combat, shapeshift into a Drakonid of the Red Dragonflight. Your melee attacks with polearms will deal increased damage, and casting damaging fire spells will increase your melee haste by 5% for 1 minute, stacking up to 10 times for 50% melee haste. You will take increased damage from frost spells for the duration of Drakonid form. In Bear Form, you will take on the appearance of a Dragonspawn of the Red Dragonflight. Lycanthropy Upon entering combat, shapeshift into a white Northrend Worgen. Your melee auto-attacks will regenerate 2% of your base mana, and your critical hits will regenerate 2% of your total health. Upon killing an opponent of equal or higher level, you will howl in victory, giving all party members 30 seconds of +5% crit chance. In Cat form, you take on the shape of a white saber worg. Extended Forms The cosmetic effect of your shapeshifting REs will persist indefinitely outside of combat. You can disable the effect at any time.
  21. Ashsj1992

    Felguard is NEEDING a nerf

    Its true, the Felguard PvP build is awful. Stack pet damage then hide inside defences and focus on sustain healing, Its automated trash. The issue is like many other cases, there is no counter play. I tried Banish, its PvP durations are 6 -> not worth -> not worth. A decent Felguard user can Dispel the Banish and other CC. Also reealllly not enjoying these Holy Nova spam builds and the fact 90% of all top builds are tanky sustain. It is all about the flavour of the month, as long as counter play is not a factor this will never change (Rock, Paper, Scissors = balance). If you want to find out how PvP works, just make a pure Healing build give it a few Dots, Pet and good mana returns Means an easy win which is uncounterable. I am considering making a video to showcase PvP here. But not to worry guys just take a look at all the hefty balance changes in the last 2 months, wait no.. seriously, have a look, its ******* empty. So lets all begin the routine of crying and being noisy for 3-5 months so eventually we can get a small part of the problem fixed, (Y). Sorry, i guess after a year + with Ascention my addictive personality is at the end of its rope.
  22. Guest

    Felguard is NEEDING a nerf

    Banish with 30min RE and then you can banish all the tree's aswell and watch them ree the entire fight
  23. Hysteria

    Felguard is NEEDING a nerf

    I believe you are referring to Huntank's pet, who indeed is more valuable in bg's than half of the pop))) I have to agree - 1k AA vs 7k armor is too much. Although, yesterday I didn't have too much trouble vs him. Still scary and very high on dmg, but I didn't die once during the whole bg. I'm using Slow, Repentance and Hammer of Justice to CC the damn demon.
  24. Greetings! Blood elves are disabled until we reach TBC content, we are currently locked to Classic wow To use the updated textures, follow this link Download the patches, and put them in your Ascension\Data folder Make sure your Patch-A also is updated And clear your cache. If you have any questions, feel free to contact me on Discord or make a ticket ingame
  25. How do I play the Blood elves and Draenei? I just installed Ascension and it wont let me play those races. And is there a way for me to use the updated models from WOD?
  26. Foibos

    Adding Healing Reduction to Lightning

    To be fair, aimed shot is a 'dpsloss' for a hunter aswell I get why you want it, but I'd rather them remove it from fire and frost as that's what's dumb in the first place
  27. We have seen the love for Frost and also the deep love for Fire. But where is it for lightning. I know there is aimed shot, however that is a gcd instead of damage. We see each one (frost,fire) built in. Would love to see lightning have a talent for the same thing as the others. Some people say that lightning is burst. However its if u get lucky on overload. Many times i go utility lightning because i know that the chance of getting it are low. Frost also gets a slow that helps out a much. Where as u could say we can use frost shock. But again that is another gcd. Using a gcd is reducing the damage ur putting out.
  28. SirGank

    Felguard is NEEDING a nerf

    PVP SKILL HAHAHAHAHAAHAHAHHAHAHA Their has never been skill in ascension pvp, just flavor of the month builds that do all of the work.
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