Changelog

Live changes

PTR changes

  • Changes made on 2019/03/15
  • Talents and Abilities
  • Immolate - Damage increased by 10% in PvE combat.
  • Chaos Bolt - Damage increased by 20% in PvE combat and ~10% in PvP combat.
  • Hack and Slash - Ranks reduced to 3 and now has a 2/4/6% chance to trigger an additional attack.
  • Netherwind Presence - Reworked; Your Arcane Barrage, Arcane Missiles, Starfire, and Moonfire direct damage criticals now grant you 1/2/3% spell haste for 8 sec, stacking up to 4 times.
  • Sudden Death - Chance to proc changed to PPM. This should result in higher proc chance for single 2H builds using this talent and RE.
  • Seal Fate - Now increases the damage of your Eviscerate and Rupture abilities by 4/7/10%, instead of increasing all Rogue ability damage by 1/2/3%.
  • Playing With Fire - Reduced to 2 ranks. Now grants 1/2% spell damage done and taken and grants your Fire damage abilities 50/100% chance to reduce the cooldown of your Combustion by 1 sec, 2 for criticals.
  • Sense Demons - Now costs 1 AE.
  • Bladestorm - Off-hand attacks can no longer trigger proc effects.
  • Seal of Righteousness - Spell power scaling increased by 20% in PvE combat.
  • Scatter Shot - Now on disorient DR.
  • Frostbrand Weapon - Spell power scaling increased by 20%.
  • Maelstrom Weapon - Damage bonus for Lightning Bolt and Chain Lightning increased to 4% per stack.
  • Judgements - Righteous: Spell Power scaling 0.355->0.45 and Attack Power scaling 0.15->0.18. Command: Spell Power scaling 0.15->0.3 and Attack Power scaling 0.14->0.2. Others: Spell Power scaling 0.27->0.45 and Attack Power scaling 0.175->0.18. All: Deals an additional 20% less damage to players.
  • Lightning Shield - Base damage increased by 15%, spell power scaling increased by 15% in PvE combat.
  • Consecration - Spell Power scaling increased by 20%.
  • Hammer of Wrath - Spell Power scaling increased by 20% and now deals an additional 5% less damage to players.
  • Exorcism - Spell Power scaling increased by 20%.
  • Find Weakness - Now increase the critical strike chance of your offensive Rogue abilities by 2/4/6% instead of damage.
  • Random Enchants
  • Divinity - Now increase your healing done and received by 1/2%, from 1/2/3%.
  • Playing with Fire - Now increases spell damage done and received by 1/2%, from 1/2/3%.
  • Blessing of Eternals - Now only grants Nature crit, instead of all spell crit.
  • Weapon Forged REs - Now properly state they stack to 3 times.
  • Earth’’s Blessing - New RE. Now gives you Healing Wave a 50/100% chance to increase the charges of your Earth Shield effect by 1. This effect cannot occur more than once every 6 sec.
  • Improved Life Tap - Now properly increases mana gained from Life Tap and an additional rank has been added which grants 7% more mana from Life Tap.
  • Improved Wrecking Crew - New RE. Increases the effect of your Wrecking Crew talent by 3%.
  • Dark Embrace - New RE. Your Corruption now increases the damage your target takes from your Shadow Bolt, Soul Fire, Shadowburn, and Mind Blast abilities by 2/3%.
  • Shattered Barrier - No longer stacks.
  • Fire and Brimstone - Tooltip updated.
  • Healing Tide - can no longer be rolled on items.
  • Cataclysm - Now increases the damage of your Hellfire, Rain of Fire, Shadowfury, and Inferno spells by 3/4%.
  • Sacred Duty - Now reduces the cooldown of your Divine Protection and Divine Shield abilities by 18/20 sec and reduces the duration of your Forbearance by 18/20 sec.
  • Endless Agony - Now increases your Curse of Agony damage to player by 2% per stack.
  • Resourcefulness - Now reduces the cooldown of your Hunter Traps and Black Arrow by 1/1.5/2 sec.
  • Strengthened Soul - New RE. Reduces the duration of your Weakened Soul effect by 1 sec.
  • Sanctified Light - Now also affects Flash of Light.
  • Direct Command - New RE. Increases the damage of your Seal of Command by 15%, but it no longer hits additional targets. Does not stack.
  • Firebrand Traps - New RE. Casting Immolation or Explosive Trap causes your auto attacks to deal an additional 1/2% of your attack power as Fire for 20 sec. This damage can critically strike, but cannot occur more than once every 1.5 sec. This effect deals 50% less damage to players.
  • Everliving Spirit - New RE. Increases the duration of your Guardian Spirit by 1 sec, but reduces its healing bonus by 5%.
  • Powerful Tides - New RE. Increases the critical effect chance granted by your Tidal Force by 15/20%.
  • Critical Mass - Now increases Fire critical chance by 1/2%, but now also stacks.
  • Deadliness - Reduced effect by 1% at all ranks.
  • Debilitating Roar - Reworked; Now reduces the cooldown of your Challenging Roar by 18/18/20 sec, increases its duration by 1/1/1 sec, and also causes targets affected to have their Physical damage reduced by 2/2/3%.
  • Improved Mind Blast - Reworked. Now increases the damage of your Mind Blast by 4/5%.
  • Improved Beacon of Light - Removed first and last rank of RE. Now reduces the mana cost of your Beacon of Light by 30/30/33%, and increases its duration by 18/20/20 sec.
  • Savage Defense - Now increases the effect of your Savage Defense by 5/6%, from 4/5%.
  • Killer Instincts - Now increases your melee and ranged critical strike chance by 1/1% and increases the damage of your Counterattack by 4/5%.
  • Holy Harmony - New RE. Your Renew also increases the healing your target receives from your Priest direct healing spells by 2/3/4%.
  • Pyroclasm - Reworked; Now increases the effect of your Pyroclasm talent by 1/2% and stacks up to 3 times.
  • Blaze Ward - Damage reduced by 50% in PvP combat.
  • Crackling Thunder - Attack Power scaling increased to 7% per tick, and now is affected by Thunder Clap modifiers.
  • Sudden Death - Chance to proc changed to PPM. This should result in higher proc chance for single 2H builds using this talent and RE.
  • Mental Quickness - New RE. Increases your spell power by 1% of your attack power.
  • There is a new UI indicator on the character panel which shows how many of a random enchant you currently have equipped, how many times it stacks, and whether or not it is currently active.
  • In For the Kill - Reworked; now causes your Mortal Strike ability to refresh the duration of Rend on the target.
  • Elune’’s Blessing - New RE. Your Rejuvenation, Regrowth, Wild Growth, and Riptide spells now apply Elune’’s Blessing to their target. This effect increases the critical strike chance of your direct healing Nature spells on the target by 1/2% per RE.
  • Divine Litany - New RE. Your Holy Shock casts reduce the cooldown of your Divine Favor by 1/2 sec per RE.
  • Random Enchants which increase the range of spells no longer stack.
  • Copious Power - Has been reworked. Now triggers from casting Power Word: Shield and increases the healing of your next Priest direct heal or absorb spell.
  • Healing Shield - New RE. Your Power Word: Shield now heals the target for 2/3/4% of the damage it absorbs.
  • Blessing of the Divines - No longer can trigger Guardian Spirit, has a new visual for its damage reduction effect and should no longer trigger from non-healing spells.
  • Item Changes
  • Genesis 3 set bonus - No longer provides a passive damage and healing bonus.
  • Darkmoon Card: Maelstrom - Now deals 20% less damage to players.
  • Badge of the Swarmguard - Can now be procced by triggered attacks (E.G. Stormstrike and Mutilate) and now shares a cooldown with similar trinkets.
  • Flask of Distilled Wisdom - Now increases Intellect by 65 instead of mana by 2000.
  • Demon Blood Trinket should now have Shadow Resist and Defense stats.
  • Tempest Talisman - Now grants passive 14 crit rating as opposed to on use.
  • Zandalari Hero Charm - Cleaned up proc consumption. Is no longer consumed multiple times by AoE effects and no longer consumed by effects like mounting.
  • Paladin PvP set bonus - Now properly gives critical strike rating.
  • Weapons which trigger additional elemental damage on each auto-attack (E.G Thunderfury) now properly apply that damage. It is, however, not shown in the combat log. This is a blizzlike and intended interaction.
  • Nightslayer 8-set bonus should now work as intended.
  • All enchants that caused your item to be soulbound no longer do. (Such as librams, ZG enchants, gun scopes).
  • You can now use the Tradesman’’s Scroll on professions you already have learned.
  • Staff of Ossirian now plays a sound when used.
  • Vanguard Gear will now drop from creatures out in the world.
  • Dungeons and Raids
  • Orb of Command should now properly teleport players to BWL.
  • Razzashi Adder Tranquilising Poison tooltip updated.
  • High Priestess Arlokk should no longer be able to be affected by her own debuffs.
  • Using Slam on the Nefarian encounter while Shadow Clones are active should no longer cause the clone to very quickly kill the player.
  • General
  • We have clarified tooltips to better indicate if they affect Hunter Pets, Warlock Pets, or both.
  • Warlock Pets no longer gain more scaling than intended.
  • You should no longer drop items when dying by falling through the world.
  • You should now be able to learn Expert Riding in Orgrimmar with Exalted.
  • You should now be able to properly unlearn all professions.
  • Players should no longer be able to unlearn individual spells or talents while in combat.
  • Pets should no longer be slowed when their owner is slowed.
  • Pets should no longer be able to assist other players engaged in 1v1 combat.
  • Fear and Disorient effects should now correctly update the player’’s position.
  • Fixed a bug where you could unlock doors from longer range than intended by clicking on your key.
  • Alterac Valley All-Star Achievement fixed.
  • The Resolute title is now usable.
  • Fixed the appearance of the “the Chaotic” title..
  • Searching for certain shop items on the auction house should no longer break it.
  • Shop mounts now count towards achievements.
  • Changes made on 2019/03/13
  • General
  • Head of Onyxia is no longer unique. (Active on next server restart).
  • Head of Nefarian is no longer unique. (Active on next server restart).
  • Quest
  • Fixed issues with the Head of Onyxia quest. (Active on next server restart).
  • Changes made on 2019/03/12
  • General
  • Added Alterac Valley item vendors. (The items will only cost honor and not require reputation).
  • Removed all reputation requirements on WSG/AB/AV items and increased the honor prices.
  • Changes made on 2019/03/11
  • General
  • Corrected honor cost values from PvP vendors on Laughing Skull.
  • Changes made on 2019/03/10
  • General
  • Fixed various issues with vendors in Booty Bay on Laughing Skull
  • Player controlled pets should no longer update their speed automatically based on their owner's speed. (Slow effects on players will not also slow that player's pet if the pet itself is not slowed.)
  • The auction house should now properly display robes when searching for the relevant parameters.
  • The riding trainer in Orgrimmar should now offer his services if you are exalted.
  • Player controlled pets should no longer be able to assist other players engaged in 1v1 combat.
  • You now gain glory for getting points or flags in Battlegrounds. (A win should give about 150 total).
  • Fixed a bug where game objects would stay in the world after being looted and remain unlootable.
  • Talents and Abilities
  • Improved Steady Shot should no longer be consumed by Chimera Shot.
  • Totems now scale with the owner's crit chance.
  • Swiftmend should now prioritize the healing over time effects of the caster.
  • Lava Lash should now always gain bonus damage when your off-hand is enchanted with Flametongue Weapon.
  • Item Changes
  • Lil' KT should now have blizzlike behavior.
  • The Nightslayer 8 set bonus should now function properly.
  • Clamlette Magnifique should now properly restore mana while being consumed.
  • Lockboxes and other items which contain loot have had their loot tables corrected and should now always contain at least one piece of loot.
  • Changes made on 2019/03/06
  • Item Changes
  • Gnomish Net-o-Matic Projector is now rare quality and can be used on the altar for mystic enchantments.
  • Gnomish Rocket Boots are now rare quality and can be used on the altar for mystic enchantments.
  • Goblin Rocket Helmet is now rare quality and can be used on the altar for mystic enchantments
  • Changes made on 2019/02/28
  • World
  • Add missing swim movement to several creatures in the world.
  • Remove XP gain from a lot of creatures which should not give any XP at all.
  • Remove wrong movement from Ironforge Guard.
  • General
  • Remove wrong spawn of Skeletal Executioner in Silverpine Forest.
  • Changes made on 2019/02/27
  • Talents and Abilities
  • The Clearcasting effect triggered by both the Arcane Concentration talent and the Spell Slinger RE is now consumed by abilities which require a ranged weapon.
  • Changes made on 2019/02/26
  • Quest
  • Adventurer's Contract: Andorhal In Ruins now only requires one Flesh Golem. (Change active on next server restart).
  • Writ of Passage has been disabled. (It'll be re-enabled on Naxx release as intended).
  • Changes made on 2019/02/25
  • Item Changes
  • Fixed an issue where many vanity collection items could not be posted to the Auctionhouse.
  • Dungeons and Raids
  • Bloodlord Mandokir's Chained Spirits now fly.
  • Applied a fix to the Bloodlord Mandokir encounter causing some server lag.
  • Changes made on 2019/02/24
  • Item Changes
  • ZG epic set-piece necklaces no longer requires reputation to equip for High Risk servers. (Change active on next server restart).
  • General
  • Added Weighted Dice to Edrim Skysong
  • Added Dice of Destiny to Edrim Skysong
  • Added vendor exclusive Gilded Ravasaur for gold to Edrim Skysong
  • World
  • Added missing Moonwell in Darnasssus.
  • Changes made on 2019/02/21
  • Quest
  • Chasing A-Me - Reduce respawntime and change faction for escort on quest accept.
  • World
  • Varian Wrynn in Stormwind City will use combatabilities and jump towards his target while using 'Heroic Leap'.
  • Changes made on 2019/02/20
  • Dungeons and Raids
  • Defias Gunpowder in Deadmines will now only summon Defias Taskmaster once the object was fully looted.
  • World
  • Benedict's Chest - Will now only summon Kul Tiras Marine once the object was fully looted.
  • Quest
  • The Legend of Stalvan - Forlorn Spirit will now only be summoned by Marshal Haggard's Chest is the object was fully looted.
  • Arugal's Folly - Dusty Spellbooks will now only summon Moonrage Darkrunner once the object was fully looted.
  • Item Changes
  • Schematic: Red Firework + Schematic: Blue Firework should now be available for horde and alliance.
  • Doubled the drop rate of most green items with required levels of 30 or below.
  • General
  • Fetch Ball (37431) - Fetch Ball can be thrown from your inventory and retrieved by whatever pet you currently have summoned.
  • Creatures below level 50 no longer gain additional resistances based on the level difference between the player and it.
  • Changes made on 2019/02/19
  • Quest
  • Fixed issues with Keeping Evil at Bay daily quests and lowered the requirements for several of them. Removed some of the quests that required killing high health dragonkins from the daily rotation.
  • Changes made on 2019/02/18
  • Item Changes
  • The Bloom proc effect from the Genesis AQ 40 set bonus can now only affect up to 5 friendly targets and its scaling has been reduced by 60%
  • Changes made on 2019/02/14
  • Item Changes
  • Eternium Lockbox will now always contain at least one item.
  • Mithril Lockbox will now always contain at least one item.
  • Reinforced Steel Lockbox will now always contain at least one item.
  • Steel Lockbox will now always contain at least one item.
  • Changes made on 2019/02/13
  • Item Changes
  • Strong Iron Lockbox will now always contain at least one item.
  • Iron Lockbox will now always contain at least one item.
  • Heavy Bronze Lockbox will now always contain at least one item.
  • Ornate Bronze Lockbox will now always contain at least one item.
  • Quest
  • The Defias Traitor in Westfall should start his path correctly now.
  • Armaments of War quests in Silithus are now available for all heroes.
  • Treasure Hunt #1 - part 3 - Eigar Shadowbane now drops Darkrune Keystone(s) for everyone in the party.
  • Random Enchants
  • Blessing of the Divines: Removed Guardian Spirit proc.
  • Changes made on 2019/02/12
  • World
  • Private Thorsen - will start path 5 seconds after spawn now.
  • Item Changes
  • Minor Darkmoon Prize at the Darkmoon Faire will now always contain at least one item.
  • General
  • Fixed an issue where Focused Assault (debuff when holding the flag for a while in WSG) wouldn't limit your movement speed. (Change active on next server restart).
  • Changes made on 2019/02/11
  • Quest
  • Keeping Evil at Bay: Purgation Isle - The mobs on Purgation Isle will now drop the Ghostly Essence as intended
  • World
  • Remove some wrong mount spawns.
  • Add night setting spawns for Dwarf mounts.
  • Changes made on 2019/02/10
  • World
  • Added loot to "A Crazy Grab Bag"
  • Random Enchants
  • Elune's Fury no longer stacks. Tooltip will be updated with a future patch.
  • Talents and Abilities
  • Moonkin Form no longer increases the crit damage of Moonfire. The tooltip is also incorrectly states that critical damage is increased by 10%, but it is increased by 20%. The tooltip will be updated with a future patch.
  • Eclipse now triggers on Wrath and Starfire hits instead of crits.
  • Item Changes
  • The Earthfury 8 set bonus will no longer consume both stacks of Tidal Waves upon Healing Wave bouncing to another player.
  • Changes made on 2019/02/09
  • General
  • Fixed an issue where some mobs were instantly respawning due to Dynamic Respawn
  • Ruins of Ahn'Qiraj is now available on Bloodscalp.
  • Qiraji Invasions are now active on Bloodscalp. (Fight through the waves of mobs and slay the final boss to get a reward).
  • BWL tier drop chance from world mobs have been increased.
  • Changes made on 2019/02/08
  • Random Enchants
  • Deadly Bite should now stack on the same target for multiple casters.
  • Quest
  • Dousing the Flames of Protection - The Braziers will now reset properly.
  • Changes made on 2019/02/06
  • Dungeons and Raids
  • Implement summonscript of Postmaster Malown while using the postboxes.
  • Quest
  • Heros Call: Molten Core - Fixed an issue where bosses sometimes would not give credit.
  • Changes made on 2019/02/05
  • Dungeons and Raids
  • Temporarily disabled Zealous Mark-related abilities on the Thekal encounter while we work on a crash fix.
  • World
  • Update reaction and reduce chance for howling animation and sound of Young Wolf, Ragged Scavenger, Timber Wolf, Elder Crag Coyote, Gray Forest Wolf, Young Scavenger, Coyote, Prairie Wolf, Prairie Stalker & Prairie Wolf Alpha.
  • Changes made on 2019/02/04
  • Random Enchants
  • Endless Agony debuff will now continue to apply even if the caster is out of range or not in line of sight. (Change active after next server restart).
  • Dungeons and Raids
  • Rework cast bahavior of Hukku in Temple of Atal Hakkar and add cosmetic green channel.
  • Nerfed Blackwing Lair, the Ruins, and the Temple of Ahn'qiraj by 7%.
  • Update casting behavior of Druid of the Fang and add Nature Channeling cosmetic cast.
  • Quest
  • The Exorcism - Tabetha will now properly summon Demon of the Orb when the quest is taken.
  • Mothers Milk - John will now milk you.
  • Ancient Spirit - Fixed an issue where Arei would get stuck summoning a group of mobs.
  • World
  • Jademir Tree Warder will now chase you instead of being stuck in one place.
  • Update casting behavior of Fellicent's Shade in Tirisfal Glades.
  • Add Timbermaw Mystic Spawns in Feldwood and Castscript.
  • General
  • Scale of Onyxia will now drop from Onyxia and will no longer be looted from skinning.
  • Changes made on 2019/02/03
  • World
  • Update casting behaviour of Vile Fin Minor Oracle in Tirisfal Glades.
  • Rework pathing of Overmaster Pyron in Searing Gore.
  • Changes made on 2019/02/02
  • Item Changes
  • Feather of the Ancients no longer drastically increases taxi flying mount speed.
  • Random Enchants
  • Improved Moonfire now increases the damage and critical strike chance of Moonfire by 2/3%, from 4/5%. Tooltips will be updated in next patch.
  • Elune's Fury now increases the mana cost of Moonfire by 39/36/33%, up from 26/23/21% and its ranks have been adjusted. Tooltips and ranks will be updated in next patch.
  • Changes made on 2019/02/01
  • Talents and Abilities
  • Correcting Improved Tree of Life armor values, it now increases armor contribution from cloth and leather items by 5/10/15%.