Changelog

Live changes

PTR changes

  • Changes made on 2019/09/17
  • Dungeons and Raids
  • Legacy: Fix for Thaddius encounter not properly reseting
  • Quest
  • [Daily Quests]: Restructured invasion daily quests so that you can obtain an invasion quest every weekly reset. [This change will be active after the next restart]
  • Item Changes
  • After equipping your Drakefire Amulet (Onyxia attunement necklace) it will be added into YOUR collection useable on all characters that you have.
  • Changes made on 2019/09/15
  • Quest
  • [Hand Of Fate]: 25 more quests are now available. 51 - 75 are now available.
  • Changes made on 2019/09/14
  • Dungeons and Raids
  • Legacy: Nerf to Gluth to put a 20 second delay on new zombie summons on decimate
  • Legacy: Fix for Grobbulous giants to stop applying their aura while asleep
  • [Seasonal]: The Three Drakes' Immolation aura will no longer apply a group wide knockback.
  • [Seasonal]: Blackwing Lair: Suppression aura has been changed to modify casting speed by -25%. This effect is down from -60%.
  • [Seasonal]: Blackwing Lair: Suppression aura has been changed to modify attack speed by -50%. This effect is down from -400%.
  • [Seasonal]: Blackwing Lair: Suppression Aura has been changed to modify movement speed by 60%. This effect is down from 80% movement speed.
  • Grobbulus - Added a missing script for Fallout Slimes.
  • Changes made on 2019/09/13
  • Item Changes
  • Tabard of the Frost, Arcane, Void, Fury and Flame are no longer tradeable nor drop on death.
  • General
  • [Personal Bank]: You can now once again open the personal bank, this will not allow you to store soulbound items, yet.
  • Quest
  • [Keeping Evil at Bay] Darkwhisper Gorge: All mobs now have a 60% chance in the Darkwhisper Gorge rather than one mob with a 100% chance to drop "Strange Rune".
  • [The End Times]: The quest is now repeatable and should show up every weekly reset from now on.
  • Changes made on 2019/09/12
  • Quest
  • [A threat to Azeroth]: Setis will now always reward kill credit. [Change active after next restart].
  • [A threat to Azeroth]: Setis [High Risk] will now always drop the item required. [Change active after next restart].
  • System Changes
  • Guards and Civilians: Updates are now live! Checkout news article for details.
  • General
  • Fixed a bug where ticket responses would not show up in players client.
  • Changes made on 2019/09/11
  • Item Changes
  • Caretaker Weston, Nevlin and Alaric will now have a small chance at dropping Holy Diadem. [Change active after next restart]
  • Changes made on 2019/09/10
  • Item Changes
  • [Seasonal Gear]: Seasonal Plate Cosmetic Set is now called Dragon Protector's
  • Changes made on 2019/09/08
  • Item Changes
  • [Seasonal Gear]: Seasonal Mail Cosmetic Set is now called Savage Hunt
  • [Seasonal Gear]: Seasonal Cloth Cosmetic Set is now called Clockwork Mage
  • Referral Points now stackable to 10000
  • Changes made on 2019/09/07
  • Dungeons and Raids
  • [Grobbulus] - Stitched Golems' will no longer apply the aura to everyone in the raid, its radius has been changed to be much lower.
  • [Grobbulus] - you can no longer use fear, death coil, disorients, horrifies, shackle undead, polymorph, or turn evil on his golems.
  • Grobbulus slimes' aura will no longer have a 90 yard radius damaging everyone in the room.
  • Naxxramas Construct Wing bosses are now available. [Change active after next server restart]
  • Noth the Plaguebringer - Lowered Noth's health by a further 10%.
  • Loatheb - Necrotic Aura and Aura of Famine will no longer affect pets.
  • Loatheb - Aura of Famine will no longer continue to affect players outside of Loatheb's room once Loatheb has been killed.
  • Instructor Razuvious - Removed the two surplus Obedience Crystals on 25man, for the sake of clarity.
  • Gothik the Harvester - Lowered Unrelenting & Spectral Trainee's health pool by 20%.
  • Gothik the Harvester - Lowered Unrelenting Trainee's melee damage by 30%.
  • Gothik the Harvester - Lowered Spectral Trainee's melee damage by 20%.
  • Gothik the Harvester - Lowered Unrelenting & Spectral Death Knight's melee damage by 30%.
  • Gothik the Harvester - Lowered Unrelenting Rider's melee damage by 20%.
  • Gothik the Harvester - Bloodletting now caps at 50 stacks, from 99.
  • Fixed an issue with Terrifying Presence not properly removing world or event buffs.
  • Removed Terrifying Presence from Instructor Razuvious, Gothik the Harvester and Four Horsemen.
  • Increased Sludge Belcher respawn time to 60 minutes, from 5 minutes.
  • Updated Naxxramas Construct Wing trash mobs to better reflect the intended difficulty of the wing.
  • General
  • Removed gold cost from Transmogrification
  • [Skill Cards]: All Skill Cards are now stackable up to 100.
  • [Sealed Cards]: Sealed Cards are now stackable up to 100.
  • Changes made on 2019/09/06
  • General
  • [Counting Cards]: Counting Cards now costs 30 Marks of Ascension instead of 50
  • Changes made on 2019/09/05
  • Item Changes
  • [Transmog]: Added various transmog sets to our store.
  • General
  • [Invasions]: Invasions respawn has been fixed. Invasions will now spawn after so many hours instead of only once on server start.
  • [Invasions]: Fixed an issue with invasions putting players in the incorrect phase. This has also fixed an issue to where players would crash related to phasing in invasions.
  • Changes made on 2019/09/03
  • Quest
  • Daily quests such as, "Call to Arms: Warsong Gulch" should ALWAYS be offered at the daily resets. There shall be atleast one "Call to Arms:" Quest that is completable on the board per day.
  • Weekly quests such as, "End Times: The Scourge Incursion" should ALWAYS be offered at the weekly resets. There shall be atleast one "End Times:" Quest that is completable on the board per week.
  • "Short on Supplies" dailies will no longer share a daily cooldown with "A Delicate Situation" [Change active after next server restart]
  • Keeping Evil at Bay [Dragonmaw Gates] all NPCs will now drop the required quest items.
  • Random Enchants
  • Fixed a bug where the Shattered Barrier RE would not work.
  • Talents and Abilities
  • Fixed a bug with Omen of Clarity clearcasting being consumed by unintended sources.
  • Changes made on 2019/09/02
  • General
  • [Darkmoon]: Spoils of War chests from weekly callboard quests will now always drop at least one raid tier item.
  • [Darkmoon]: Raid tiers which are not released yet will no longer have a Heroes Call Quest.
  • [Movement]: Mob pathing has had issues corrected that would cause mobs to evade, stop attacking, and cause random stutters in movement.
  • [Movement]: Pet movement has had issues corrected that would cause pets too flee, fall through the world, and stutter before attacking or while following a player.
  • [Personal Bank]: Now you can store Soulbound items. [Change active after next server restart]
  • [Hand of Fate]: Hand of Fate is useable at level 20.
  • [Draft Mode]: You will now receive five Hand of Fates at level 60.
  • [Draft Mode]: You will now receive four Hand of Fates at level 50.
  • [Draft Mode]: You will now receive three Hand of Fates at level 40.
  • [Draft Mode]: You will now receive two Hand of Fates at level 30.
  • [Draft Mode]: You will now receive one Hand of Fate at level 20.
  • Talents and Abilities
  • Fixed a bug with the Dust Cloud debuff not always being removed after an attack.
  • Changes made on 2019/08/30
  • General
  • Seasonal: Scroll of Experience is now enabled!
  • [Hand of Fate]: TO NOW DISCARD YOUR HAND OF FATE, YOU MUST CHOOSE AN ABILITY FROM THE DRAFT. YOU THEN CAN ONLY DISCARD THE HAND OF FATE ONCE THE REVERSE POOL IS UP. CHOOSING AN ABILITY ON THE FIRST SCREEN WILL NOT LEARN THAT ABILITY UNTIL YOU DISCARD SOMETHING.
  • [Hand of Fate]: Hand of Fate is now useable at level 15.
  • [Hand of Fate]: Hand of Fate now has a greater chance to reroll battle stance abilities if you have battle stance.
  • [Hand of Fate]: Hand of Fate now has a greater chance to reroll bear form abilities if you have bear form. This chance is increased for key abilities--taunt and swipe--
  • {Hand of Fate]: Hand of Fate now has a greater chance to reroll defensive stance abilities if you have defensive stance.
  • [Hand of Fate]: Hand of Fate now has a greater chance too reroll cat form abilities if you have cat form.
  • [Hand of Fate]: Hand of Fate now presents you with what abilities you can learn FIRST, instead of after. This system has pretty much been reversed from the previous system, this will allow you to know what exactly you are going to receive before throwing away a key ability.
  • [Hand of Fate]: Level 57-60 abilities are now rollable via the hand of fate. This list includes but is NOT limited too: Tranquilizing shot, curse of doom, deterrence, mass dispel.
  • [Hand of Fate]: Fixed an issue has been fixed with Hand of Fate where unlearning lava lash & other abilities would leave you with left over AE.
  • [Hand of Fate]: Fixed an issue with hand of fate was fixed where it would only reroll equal or lower level abilities. Eventually leaving you with all level one abilities. It will now draft the level of your character which you drafted an ability.
  • Draft:Fixed an issue where if you had multiple stances, you could not roll abilities for all those stances.
  • Draft: The chance to roll defensive stance abilities is greatly increased if you have defensive stance.
  • Draft: The chance to roll battle stance abilities is greatly increased if you have battle stance.
  • Draft: The chance to roll key bear form abilities--such as swipe and taunt-- is greatly increased
  • Draft: The chance to roll cat form abilities is increased if you have combo point generators.
  • Draft: The chance to roll rogue finishers is increased if you have combo point generators.
  • Draft: You are now ALWAYS able to change specializations.
  • Draft: Fixed an issue that occasionally caused the Ace of Talents to remove talents incorrectly.
  • Draft: Fixed an issue where players would occasionally arrive at level 60 without 5AE to spend. You are now always able to spend 5 AE at level 60, and players will no longer get stuck with the message, "You must pick your draft mode abilities in this specialization."
  • Draft: Fixed an issue where using 1AE skill cards would cause you to draft abilities too early.
  • Draft: Players will no longer roll more than five 1AE abilities.
  • Draft: Level 18 will now ALWAYS draft 1AE abilities, no longer drafting them at level 21.
  • Draft: Players can no longer keep more AE than intended between levels.
  • Draft: Fixed an issue causing players to occasionally receive too much or too little AE at level 60.
  • Draft: Fixed an issue that caused players to occasionally draft the same skill twice in a single draft.
  • Draft: Fixed an issue that caused players to occasionally draft an ability they already had.
  • Draft: Fixed an issue where using multiple specs, then redrafting, would cause a character to break.
  • Draft: Players can no longer receive tame beast at level 10.
  • Draft: Fixed an issue where using the skill cards in specs would not appear in all specs.
  • Changes made on 2019/08/29
  • General
  • Looking for Dungeon que will no longer bug out, it will now successfully remove you from the que if you level past the maximum level accepted for said dungeon, this issue prevented you from ever finding a que.
  • Pets will now also received increased custom movement speed of 15%.
  • System Changes
  • Survivalist: Can now gain Resurrection Fragments at Level 30 and 60
  • Survivalist: Can now use the Iron Book of Ascension
  • Survivalist: Can now trade with other Survivalists
  • Survivalist: You can now start directly as Survivalist without converting to Ironman first
  • Profession: Upon learning a profession you will now receive a set of tools needed for the selected profession.
  • Karma: Becoming an Outlaw will now only announce it zone wide.
  • Profession: After unlearning a profession you will be an Exhausted Craftsman and cannot gain profession XP for the next 2 hours.
  • Changes made on 2019/08/27
  • Dungeons and Raids
  • Loatheb will now properly remove all lingering debuffs on death.
  • Fix for inconsistant obedience crystal spell targeting for Instructor Razuvious
  • Fix for Gothik being targetable during his balcony phase
  • Changes made on 2019/08/25
  • Dungeons and Raids
  • Loatheb - Increased the health percentage Loatheb triggers his soft enrage to 20%, from 15%.
  • Loatheb - Lowered Loatheb's health pool by 20%.
  • Loatheb - Spores will now correctly spawn at each grate in the room.
  • Changes made on 2019/08/24
  • Dungeons and Raids
  • Fixed several instances of missing or incorrect emote and spell scripting on some of the Military Wing trash pulls.
  • Anub'rekhan - Increased the range Anub'rekhan can attack and be attacked.
  • Grand Widow Faerlina - Increased the damage bonus Faerlina's Frenzy to 120%, from 100% and increased her movement speed.
  • Noth the Plaguebringer - Increased the range Noth and his skeletons can attack and be attacked.
  • Noth the Plaguebringer - Lowered the health of Noth and his skeletons by 10%.
  • Heigan the Unclean - Decrepit Fever will on longer apply to pets.
  • Heigan the Unclean - Burning Fever no longer deals damage.
  • Heigan the Unclean - Eruption will now deal deadly damage even when the player is only hit once, and reduced the radius slightly. Tighten up your dancing!
  • Heigan the Unclean - Eruption will no longer damage pets.
  • Loatheb - Increased energy and rage generation while under the effects of Necrotic Aura.
  • Naxxramas Military Wing bosses are now available.
  • Added "Boss Frame" support for Naxxramas bosses
  • Item Changes
  • Extraordinary Spoils of War now have a chance of containing AQ gear.
  • Legacy: Spoils of wars now have a low chance of containing AQ 20 tomes.
  • Legacy: Spoils of wars loot template is now corrected.
  • Legacy: Extraordinary spoils of wars loot template is now corrected.
  • General
  • You now lose less EXP when grouping.
  • Changes made on 2019/08/23
  • Talents and Abilities
  • Fixed an issue where Omen of Clarity was getting consumed by weapon enhancement damage and other unintended sources.
  • Changes made on 2019/08/22
  • General
  • Starter zone mailboxes are now added across all realms.(Active after next server restart.)
  • Changes made on 2019/08/21
  • Item Changes
  • Cataclysmic Transmog Tokens are now tradeable. (Active after next server restart)
  • Dungeons and Raids
  • Mobs in raids will now evade correctly due to evasion state (no more getting stuck in combat with fish in ZG)
  • Changes made on 2019/08/20
  • General
  • Darkmoon: Fixed a bug where Ironmen could loot Crow's Cache.
  • Changes made on 2019/08/19
  • Item Changes
  • The Rogue T2.5 3 set bonus can now be triggered by Slice and Dice, Recuperation, and Meditation.
  • Fixed a bug where the Power Word: Shield effect triggered by the Priest T2.5 Oracle 5 set bonus was not triggering the Healing Shields random enchant.
  • Fixed an issue with the Paladin T3 Redemption 2 set bonus where both effects could be active simultaneously. (effective next restart)
  • Talents and Abilities
  • The Omen of Clarity Clearcasting effect is now consumed by spells which don't cost mana, such as Hunter Aspects.
  • Two-Handed Weapon Mastery should now properly update when swapping stances and weapons. (effective after next server restart.)
  • Changes made on 2019/08/18
  • Item Changes
  • Sulfuras, the Extinguished Hand is now available once again from the cataclysmic token shop. (Change active on next restart)
  • Changes made on 2019/08/17
  • World
  • Mugglefin now has a rare loot table as intended.
  • General
  • Fixed an issue where Crow's Cache wouldn't drop all types of AQ40 items.
  • Changes made on 2019/08/16
  • General
  • Laughing Skull: Ouro and C'thun loot can now drop from Crow's Cache..
  • Laughing Skull: Ouro and C'thun loot can now drop from mobs in the world.
  • Dungeons and Raids
  • Heigan - Fixed an issue where he wasn't spawning all of his Eruptions. Casters beware!
  • Noth - Lowered the health of Plagued Warriors on 25man by 6%.
  • Noth - Lowered the health of Plagued Champions on 25man by 30%.
  • Noth - Lowered the health of Plagued Guardians on 25man by 10%.
  • Noth - Lowered the damage dealt by the Shadow Shock cast by Plagued Champions on 25man significantly.
  • Changes made on 2019/08/15
  • General
  • Paladin and Warlock Mounts will now work again.
  • Callboards will no longer display Winterspring as a 1v1 zone twice.
  • System Changes
  • Karma: Fixed a bug where Criminal Intent could expire mid combat.
  • Talents and Abilities
  • Darkmoon: Backstab deals 15% reduced damage to players, changed from 10%.
  • Changes made on 2019/08/14
  • General
  • Darkmoon: You are now able to receive a new Draft Mode Deck (for level 1 drafting) from the General Goods vendors in starting areas.
  • Seasonal: You can no longer send mail via the starting zone mail boxes to prevent spam. You can still receive mail from these mailboxes.
  • Poison Skill card is currently disabled while we address some bugs. It will not roll.
  • Changes made on 2019/08/13
  • General
  • Darkmoon: Lootboxes from Daily Quests, Scourge Invasions and the Blood Bowl now have a chance to drop Zul'Gurub gear!
  • Lootboxes from Daily Quests, Scourge Invasions and the Blood Bowl should now give level 60 dungeon gear again.
  • Talents and Abilities
  • Temporarily disabled the usage of Sentry Totem.
  • Changes made on 2019/08/12
  • Talents and Abilities
  • You are able to swap stances and keep the Tactical Mastery bonuses once entering defensive stance without relogging. (Change active on next server restart)
  • Tactical Mastery should no longer constantly re-apply the stamina bonus. Your HP will now be able to go to 100% when you have tactical mastery learned. (Change active on next server restart)
  • Fixed a bug where using Feint would make you lose your current combo points. (Change active on next server restart).
  • Disabled the use of old Dampen Magic ranks. (It only has one rank now).
  • General
  • Legacy: Twisted Faith now only grants spell damage from Spirit instead of spell power. Its proc gives 1/2/3% base mana down from 2/4/6%. (This change has already been active for a while).
  • Flagglemurk the Cruel (rare mob) now has a rare loot drop table as intended.
  • Mailboxes in starting areas can now only be used to receive mail.
  • .character activate command now allows you to activate up to 10 characters (client limit).
  • Fixed an exploit allowing to create multiple characters with the same name.
  • System Changes
  • Gurubash Blood Bowl: Updated event announcements. Added a visual effect while you are on a killing streak.
  • Changes made on 2019/08/11
  • Random Enchants
  • Darkmoon: Fixed a bug where Divine Purpose would increase damage by 75% and healing by 50%. It now increases damage by 50% and healing by 75% as intended.
  • Changes made on 2019/08/10
  • General
  • Noth: Plagued Guardian health reduced by another 20%.
  • Noth: Plagued Champion health reduced by another 20%.
  • Noth: Plagued Warrior health increased by 50%. Is now immune to all Crowd Control but slows.
  • Noth: Plagued Champion health reduced by 10%.
  • Noth: Plagued Guardian health reduced by 10%.
  • Dungeons and Raids
  • Naxxramas Plague Wing bosses are now available.
  • Updated Naxxramas Plague Wing trash mobs to better reflect the intended difficulty of the wing.
  • Updated loot tables for the final bosses of each wing in Naxxramas to drop 2 set piece tokens on 10man, up from 1.
  • Talents and Abilities
  • Cure Disease will no longer make you temporarily immune to disease. (Change active on next server restart).
  • Cure Poison will no longer make you temporarily immune to poisons. (Change active on next server restart).
  • Quest
  • Seasonal: 10 New Hand Fate Quests have been added to the quest chain.
  • Changes made on 2019/08/09
  • General
  • Spellstones and Firestones no longer get removed when changing weapons.
  • Fixed a bug where you would get attacked by guards when using the "Resurrect at nearest Town" option
  • Fixed a bug where you could unlearn Tame Beast and the your pet would still appear at the next login.
  • System Changes
  • Crows Cache: Improve Crows Cache event messages. The looter will now be announced to the world.
  • Changes made on 2019/08/08
  • Item Changes
  • Increased the damage of Seed of Decay from the Druid T3 2 set bonus. (Effective next restart)
  • The Shaman dungeon sets, The Elements and The Five Thunders, Furious Storm proc effect is now also triggered by healing spells.
  • General
  • Legacy: Fixed Scourge Invasion not being up.
  • Seasonal: Re-enabled Hand of Fate Quests
  • Changes made on 2019/08/07
  • Dungeons and Raids
  • Fixed unintended behavior for razorgore after casting a spell which caused him to enter the follow state.
  • Changes made on 2019/08/06
  • Quest
  • Legacy: The Fate of Ramaladni and The Only Song I Know... quests are now available, provided a character has completed Echoes of War. Additionally, the latter quest mentioned above has been made repeatable. (Active on server restart)
  • General
  • Darkmoon: Blazing Speed should now be working as intended.
  • Darkmoon: Eviscerate now deals 10% less damage in PvP.
  • Scourge Invasion loot boxes from high level invasions will now give a guaranteed dungeon item drop.
  • Fixed a bug where you would be assigned to the wrong phase when entering a major city.
  • Fixed a bug where attacking evading creatures would result in a infinite melee attacking state.
  • Fixed a bug where character faction / race transfer would learn TBC flight paths.
  • World
  • Mage Stormwind Portal should now work correctly again.
  • System Changes
  • Karma: You will no longer lose reputation when fighting neutral NPCs.
  • Checkpoint System: Initial checkpoint will now be inside the raid instead of outside the instance portal.