Changelog

Live changes

PTR changes

  • Changes made on 2019/08/19
  • Item Changes
  • The Rogue T2.5 3 set bonus can now be triggered by Slice and Dice, Recuperation, and Meditation.
  • Fixed a bug where the Power Word: Shield effect triggered by the Priest T2.5 Oracle 5 set bonus was not triggering the Healing Shields random enchant.
  • Fixed an issue with the Paladin T3 Redemption 2 set bonus where both effects could be active simultaneously. (effective next restart)
  • Talents and Abilities
  • The Omen of Clarity Clearcasting effect is now consumed by spells which don't cost mana, such as Hunter Aspects.
  • Two-Handed Weapon Mastery should now properly update when swapping stances and weapons. (effective after next server restart.)
  • Changes made on 2019/08/18
  • Item Changes
  • Sulfuras, the Extinguished Hand is now available once again from the cataclysmic token shop. (Change active on next restart)
  • Changes made on 2019/08/17
  • World
  • Mugglefin now has a rare loot table as intended.
  • General
  • Fixed an issue where Crow's Cache wouldn't drop all types of AQ40 items.
  • Changes made on 2019/08/16
  • General
  • Laughing Skull: Ouro and C'thun loot can now drop from Crow's Cache..
  • Laughing Skull: Ouro and C'thun loot can now drop from mobs in the world.
  • Dungeons and Raids
  • Heigan - Fixed an issue where he wasn't spawning all of his Eruptions. Casters beware!
  • Noth - Lowered the health of Plagued Warriors on 25man by 6%.
  • Noth - Lowered the health of Plagued Champions on 25man by 30%.
  • Noth - Lowered the health of Plagued Guardians on 25man by 10%.
  • Noth - Lowered the damage dealt by the Shadow Shock cast by Plagued Champions on 25man significantly.
  • Changes made on 2019/08/15
  • General
  • Paladin and Warlock Mounts will now work again.
  • Callboards will no longer display Winterspring as a 1v1 zone twice.
  • System Changes
  • Karma: Fixed a bug where Criminal Intent could expire mid combat.
  • Talents and Abilities
  • Darkmoon: Backstab deals 15% reduced damage to players, changed from 10%.
  • Changes made on 2019/08/14
  • General
  • Darkmoon: You are now able to receive a new Draft Mode Deck (for level 1 drafting) from the General Goods vendors in starting areas.
  • Seasonal: You can no longer send mail via the starting zone mail boxes to prevent spam. You can still receive mail from these mailboxes.
  • Poison Skill card is currently disabled while we address some bugs. It will not roll.
  • Changes made on 2019/08/13
  • General
  • Darkmoon: Lootboxes from Daily Quests, Scourge Invasions and the Blood Bowl now have a chance to drop Zul'Gurub gear!
  • Lootboxes from Daily Quests, Scourge Invasions and the Blood Bowl should now give level 60 dungeon gear again.
  • Talents and Abilities
  • Temporarily disabled the usage of Sentry Totem.
  • Changes made on 2019/08/12
  • Talents and Abilities
  • You are able to swap stances and keep the Tactical Mastery bonuses once entering defensive stance without relogging. (Change active on next server restart)
  • Tactical Mastery should no longer constantly re-apply the stamina bonus. Your HP will now be able to go to 100% when you have tactical mastery learned. (Change active on next server restart)
  • Fixed a bug where using Feint would make you lose your current combo points. (Change active on next server restart).
  • Disabled the use of old Dampen Magic ranks. (It only has one rank now).
  • General
  • Legacy: Twisted Faith now only grants spell damage from Spirit instead of spell power. Its proc gives 1/2/3% base mana down from 2/4/6%. (This change has already been active for a while).
  • Flagglemurk the Cruel (rare mob) now has a rare loot drop table as intended.
  • Mailboxes in starting areas can now only be used to receive mail.
  • .character activate command now allows you to activate up to 10 characters (client limit).
  • Fixed an exploit allowing to create multiple characters with the same name.
  • System Changes
  • Gurubash Blood Bowl: Updated event announcements. Added a visual effect while you are on a killing streak.
  • Changes made on 2019/08/11
  • Random Enchants
  • Darkmoon: Fixed a bug where Divine Purpose would increase damage by 75% and healing by 50%. It now increases damage by 50% and healing by 75% as intended.
  • Changes made on 2019/08/10
  • General
  • Noth: Plagued Guardian health reduced by another 20%.
  • Noth: Plagued Champion health reduced by another 20%.
  • Noth: Plagued Warrior health increased by 50%. Is now immune to all Crowd Control but slows.
  • Noth: Plagued Champion health reduced by 10%.
  • Noth: Plagued Guardian health reduced by 10%.
  • Dungeons and Raids
  • Naxxramas Plague Wing bosses are now available.
  • Updated Naxxramas Plague Wing trash mobs to better reflect the intended difficulty of the wing.
  • Updated loot tables for the final bosses of each wing in Naxxramas to drop 2 set piece tokens on 10man, up from 1.
  • Talents and Abilities
  • Cure Disease will no longer make you temporarily immune to disease. (Change active on next server restart).
  • Cure Poison will no longer make you temporarily immune to poisons. (Change active on next server restart).
  • Quest
  • Seasonal: 10 New Hand Fate Quests have been added to the quest chain.
  • Changes made on 2019/08/09
  • General
  • Spellstones and Firestones no longer get removed when changing weapons.
  • Fixed a bug where you would get attacked by guards when using the "Resurrect at nearest Town" option
  • Fixed a bug where you could unlearn Tame Beast and the your pet would still appear at the next login.
  • System Changes
  • Crows Cache: Improve Crows Cache event messages. The looter will now be announced to the world.
  • Changes made on 2019/08/08
  • Item Changes
  • Increased the damage of Seed of Decay from the Druid T3 2 set bonus. (Effective next restart)
  • The Shaman dungeon sets, The Elements and The Five Thunders, Furious Storm proc effect is now also triggered by healing spells.
  • General
  • Legacy: Fixed Scourge Invasion not being up.
  • Seasonal: Re-enabled Hand of Fate Quests
  • Changes made on 2019/08/07
  • Dungeons and Raids
  • Fixed unintended behavior for razorgore after casting a spell which caused him to enter the follow state.
  • Changes made on 2019/08/06
  • Quest
  • Legacy: The Fate of Ramaladni and The Only Song I Know... quests are now available, provided a character has completed Echoes of War. Additionally, the latter quest mentioned above has been made repeatable. (Active on server restart)
  • General
  • Darkmoon: Blazing Speed should now be working as intended.
  • Darkmoon: Eviscerate now deals 10% less damage in PvP.
  • Scourge Invasion loot boxes from high level invasions will now give a guaranteed dungeon item drop.
  • Fixed a bug where you would be assigned to the wrong phase when entering a major city.
  • Fixed a bug where attacking evading creatures would result in a infinite melee attacking state.
  • Fixed a bug where character faction / race transfer would learn TBC flight paths.
  • Laughing Skull: Fixed orb shard events not spawning, they should now function.
  • World
  • Mage Stormwind Portal should now work correctly again.
  • System Changes
  • Karma: You will no longer lose reputation when fighting neutral NPCs.
  • Checkpoint System: Initial checkpoint will now be inside the raid instead of outside the instance portal.
  • Item Changes
  • Scroll of Experience can no longer be used while having a pending Ability Draft.
  • Changes made on 2019/08/05
  • Talents and Abilities
  • Twin Disciplines should once again add the proper scaling to Power Word: Shield.
  • Iron Will should once again be working on Darkmoon.
  • Tactical Mastery should once again update properly when swapping stance and weapons.
  • Aspect of the Beast will not longer remain on tamed pets after dismissing and resummoning them if it is no longer your active Aspect.
  • Illumination mana refund will no longer be reduced by effects which reduce the mana cost of spells, like Divine Illumination.
  • Random Enchants
  • Twin Disciplines should once again add the proper scaling to Power Word: Shield.
  • Frenzyheart Fury now grants 1 crit rating at level 20 and below, and grants an additional 1 crit rating every 2 levels after that, up to 21 crit rating. From 21 flat crit rating.
  • Fixed a rare crash which could occur when using Assuaging Shadows.
  • General
  • Fixed the visual bug where Divine Shield would remove the Ironman aura. (Change active on next server restart).
  • Invisibility Potion will now break when interacting with battleground objectives. E.G. capping and carrying flags.
  • Fixed a bug where Defensive Stance wasn't reducing healing by 10%. (Change active on next server restart).
  • Ironmen with Criminal Intent active should no longer be able to attack others in Honorable Combat.
  • Seasonal: Temporarily disabled Hand of Fate quests while we resolve some issues with Hand of Fate
  • Item Changes
  • Swift Spectral Tiger no longer grants 100% bonus movespeed with Apprentice Riding.
  • Dungeons and Raids
  • You should no longer be able to use the checkpoint system to resurrect during a raid encounter.
  • Changes made on 2019/08/04
  • General
  • Laughing Skull: Naxxramas set piece tokens are no longer soulbound. (Change active on next server restart).
  • Talents and Abilities
  • Treasure Hunter auras will now persist through death. (effective after next restart)
  • Fixed a bug where blinking could cause dead pets to revive under some circumstances
  • Fixed a bug where blinking would deflag you from PvP within capital cities.
  • Changes made on 2019/08/03
  • General
  • Darkmoon: Fixed an issue where some Zul'Gurub gear had a reputation requirement which was not intended.
  • Dungeons and Raids
  • Portals in Naxxramas should now work for the entire raid. (Requires a restart)
  • System Changes
  • Karma: Implemented zone and world wide announcements for different Karma related action in the open world.
  • Ironman: Leaderboard will now display the correct URL to the website where the Leaderboard is located.
  • Changes made on 2019/08/02
  • Talents and Abilities
  • Fixed a bug where Pure of Heart wouldn't reduce the duration of Fear effects. (Change active on next server restart).
  • Legacy: Corrected the amount of spell damage Flametongue Weapon gives to the old amount.
  • Increased the base damage of Serpent Sting rank rank 1 to 3 by around 20%, rank 4-6 by around 15% and rank 7 by around 10%. (Change active on next server restart).
  • Random Enchants
  • Fixed a bug with Unyielding Faith where it gave 3% disorient duration reduction instead of the intended 5%.
  • General
  • Darkmoon: Fixed a bug where base health at level 60 was 500 too high. (Change active on next server restart).
  • Seasonal: Counting Cards quest for sealed packs now rewards 5 Sealed cards, up from 3.
  • Shadowsong has been updated to the latest branches in preparation for mass transfer to legacy.
  • Fixed an issue where players could not switch risk modes
  • Seasonal: Autoshot now can roll in the first card at level 1
  • Weekly Quests now give 25 Marks of Ascension
  • Changes made on 2019/08/01
  • Talents and Abilities
  • Fleet Footed and Relentless Strikes will now trigger properly from Meditate and Recuperate. (Change active on next server restart).
  • Dungeons and Raids
  • Naxxramas: Faerlina's Poison Volley will now properly generate poison pools (careful, they're dangerous.)
  • General
  • Seasonal: Added 9 Additional Hand of Fate: Shuffle the Deck quests. These are a quest chain, all new characters can do them all.
  • Changes made on 2019/07/31
  • Dungeons and Raids
  • Slime water will no longer kill vanity pets (like books of ascension)
  • Talents and Abilities
  • Penance will no longer trigger a cooldown if it was out of range to actually cast the version the target selected. (damage or heal)
  • General
  • Darkmoon: Added a mailbox to all starting areas.
  • Changes made on 2019/07/29
  • General
  • Seasonal: Temporarily Disabling Hand of Fate to address a bug.
  • Seasonal: Fixed an issue where some quests were not rewarding 10 Marks of Ascension
  • The Conflicted debuff (that you get from changing your risk) now lasts 10 minutes and will continue to tick down while you're offline. (Change active on next server restart).
  • System Changes
  • Ironman: Implement Bloodiest Ironman Announcement. Starting from 29. July 19:30 ST. It will now announce the leading Ironman with the most kills done in World.
  • Ironman: Low-Risk Ironman can no longer be attacked by other players.
  • Ironman: High-Risk Ironmen are now always forced to Single Target PvP combat even if they somehow might lose their single target pvp aura.
  • Ironman: Survivalist can now use all Book of Ascension.
  • Ironman: Ironmen will no longer die when falling through the world. They will get teleported to the closest graveyard.
  • Dungeons and Raids
  • Globs of Viscidus are no longer susceptible to Disorient effects. (Active on server restart)
  • Changes made on 2019/07/28
  • General
  • Seasonal: 1v1 Honorable Combat should now work properly for regular characters.
  • Talents and Abilities
  • Iron Will should once again function as intended. (On next restart)
  • System Changes
  • Ironman: You can now convert your Ironman at Level 60 without a single death. Please visit Stony Tark.
  • Ironman: Fixed a bug where it would report Survivalist Death Announcement multiple times.
  • Changes made on 2019/07/27
  • Dungeons and Raids
  • Anub'Rekhan's Impale can no longer target non-player units.
  • You can no longer resurrect during an encounter in Naxxramas.
  • Anub'Rekhan's Shadow Traps have a slightly smaller radius to better reflect the spell animations. (next server restart)
  • Anub'Rekhan's Impale effect now only knocks targets up in a line. (next server restart)
  • Poisonous Skitterers should now despawn after they reset.
  • Talents and Abilities
  • Legacy - Fixed a bug where players had 115% base movement speed.
  • Fixed a bug where Searing Pain was castable while moving.
  • General
  • Laughing Skull - Fix for erroneous "Ironman Challenge" messages preventing world pvp in honorable combat zones.
  • Legacy - Epic PvP weapons are now available in Orgrimmar, Stormwind and Booty Bay. They currently require High Warlord or Grand Marshal to purchase.
  • Quest
  • A Delicate Situation: Arcanite Bars now requires 2 bars down from 3.
  • Changes made on 2019/07/26
  • Talents and Abilities
  • Empowered Imp buff will now longer be consumed by spell which are already traveling when the effect occurs.
  • Victory Rush will now work properly on Darkmoon. It will now never heal additional time on any other realm.
  • Darkmoon - Mana Shield now has a 6 second cooldown
  • Darkmoon - Arcane Flows now reduces the cooldown of Evocation by 30/60s, down from 60/120s.
  • Darkmoon - Fade now reduces the duration of Stun effects by 50%. Duration changed to 8 sec, down from 10.
  • Darkmoon - Brambles now additionally have a 33/66/100% chance to trigger a 3 second silence on your Entangling Roots. (Does not trigger from Nature's Grasp).
  • Darkmoon - Evocation now makes you immune to stuns while channeling. Cooldown reduced to 3 min, down from 4.
  • Darkmoon - Feral Spirit duration lowered to 20 seconds.
  • Darkmoon - Penance PvP mod lowered to 70%, from 72%.
  • Darkmoon - Guarded by the Light now increases the duration of Divine Shield by 2/4 sec, down from 3/6s.
  • Darkmoon - Psychic Scream now lasts 6 seconds, down from 8.
  • Darkmoon - Intimidating Shout now lasts 6 seconds, down from 8.
  • Darkmoon - Howl of Terror rank 2 now lasts 6 seconds, down from 8. Rank 1 lasts 5 seconds, down from 6s.
  • Darkmoon - Lay on Hands now heals for 50% of your max health, down from 100%. Cooldown changed to 15 min, down from 20.
  • Darkmoon - Life Tap cooldown changed to 8 sec, up from 6s. Spell power scaling reduced by 25%.
  • Darkmoon - Dark Pact cooldown changed to 8 sec, up from 6s. Spell power scaling reduced by 25%.
  • Darkmoon - Flametongue now grants 20% less passive bonus spell damage.
  • Darkmoon - Aimed Shot now lasts 6 seconds.
  • Darkmoon - Careful Aim now additionally increases the duration of Aimed Shot by 2/4/6s.
  • Darkmoon - Quick Recovery now increases your energy regeneration by 10/20% while Recuperate is active.
  • Darkmoon - Pursuit of Justice no longer grants movement speed. (Still grants mounted movement speed).
  • Darkmoon - Fleet Footed no longer grants movement speed. (Still grants mounted movement speed).
  • Darkmoon - Kindred Spirits no longer grants movement speed to you. (Still grants it to your pet).
  • Darkmoon - Blood Fury (Orc racial) now lasts 10 seconds, down from 15.
  • Darkmoon - All healing spells and effects including absorbs have had their spell power scaling reduced by 25%.
  • Darkmoon - Holy Shock, Renew, Rejuvenation and Penance have had their spell power scaling reduced by an additional 15%.
  • Item Changes
  • Darkmoon - Brilliant Wizard Oil spell power reduced to 24, from 36. Crit rating to 8, from 14.
  • Darkmoon - Wizard Oil spell power reduced to 16, from 24.
  • Darkmoon - Lesser Wizard Oil spell power reduced to 12, from 16.
  • General
  • Darkmoon - Base movement speed increased to 115%.
  • Quest
  • The Alliance Quest 'General Drakkisath's Demise' now casts 'Strength of the Alliance' on nearby Alliance players. This spell is an exact copy of the spell 'Warchief's Blessing.'
  • Changes made on 2019/07/24
  • Random Enchants
  • Sword Specialization - Lowered the cooldown by 1 sec, from 2 sec, and now also grants 1% melee hit chance.
  • Talents and Abilities
  • Boar Gore - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).
  • Carrion Bird Demoralizing Screech - Cooldown reduced to 30 sec, from 40 sec. (This change was already on Seasonal servers).
  • Tallstrider Dust Cloud - Cooldown reduced to 30 sec, from 40 sec. (This change was already on Seasonal servers).
  • Turtle Shell Shield - Cooldown reduced to 40 sec, from 60 sec (This change was already on Seasonal servers).
  • Wind Serpent Lightning Breath - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).
  • Desperate Prayer - Now has a 90 sec cooldown, from 2 min. (This change was already on Seasonal servers).
  • Bat Sonic Blast - Cost lowered to 60 focus, from 80 and cooldown lowered to 50 sec, from 60 sec. (This change was already on Seasonal servers).
  • Owl Snatch - Cooldown reduced to 40 sec, from 60 sec. (This change was already on Seasonal servers).
  • Crab Pin - Cooldown changed to 40 sec, from 60 sec. (This change was already on Seasonal servers).
  • Gorilla Pummel - Cooldown reduced to 20 sec, from 30 sec. (This change was already on Seasonal servers).
  • Hyena Tendon Rip - Cooldown reduced to 15 sec, from 20 sec. (This change was already on Seasonal servers).
  • Scorpid Poison - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).
  • Bear Swipe - Cooldown reduced to 4 sec, from 5 sec. (This change was already on Seasonal servers).
  • Crocolisk Bad Attitude - Cooldown reduced to 90 sec, from 120 sec. (This change was already on Seasonal servers).
  • Lock and Load - Now has a 5/10/15% chance to trigger its effect, from 2/4/6%. The cooldown of this effect has been lowered to 15 sec, from 22 sec.
  • Aimed Shot and Multi-Shot no longer share a cooldown.
  • Polymorph - Now has a 1.5 sec base cast time, from 2 sec. (This change was already on Seasonal servers).
  • Legacy - Inner Focus - Now has a 60 sec cooldown, from 90 sec. (This change was already on Seasonal servers).
  • Remove Curse (Mage) - Name changed to Dispel Curse.
  • Winter’’s Chill - No longer triggers from the slow effect on Frost Armor and Ice Armor. (This change was already on Seasonal servers).
  • Frostbite - No longer triggers from the slow effect on Frost Armor and Ice Armor. (This change was already on Seasonal servers).
  • Recuperate - Now heals for 2% maximum health per tick, from 3%.
  • Arcane Shielding - Now grants 1/2% reduced spell damage taken, from 25/50% increased resistances from Mage Armor.
  • Legacy - Track Dragonkin - Now costs 1 Ability Essence, from 2.
  • Legacy - Track Beasts - Now costs 1 Ability Essence, from 2.
  • Legacy - Track Undead - Now costs 1 Ability Essence, from 2.
  • Soothe Animal - Now lasts 30 sec and applies a 20% attack speed reduction effect. Does not stack with similar effects.
  • Master Tactician - Reduced to 3 points. Now gives your ranged attacks a 20% chance to grant 3/6/9% critical strike chance with all ranged and melee attacks, from a 15% chance to grant 2/4/6/8/10% critical strike chance with all ranged and melee attacks.
  • Thrill of the Hunt - In addition to its current effect, now also grants a 33/66/100% chance for your Explosive Shot and Arcane Shot criticals to refund 1 sec of their cooldown, and for your Chimaera Shot, Multi -Shot and Aimed Shot criticals to refund 2 sec of their cooldown. This effect can only occur once per use of each shot.
  • Sheath of Light - Reduced to 3 points. Now grants 4/7/10% of melee attack power and 5/10/15% of your direct critical healing as a heal over time, from 2/4/6/8/10% and 5/10/15/20/25%.
  • Beacon of Light - Now has a very short internal cooldown, preventing multiple procs on area of effect heals. Now heals for 40% of healing done, from 25%.
  • Fixed an issue with Beacon of Light keeping players in combat.
  • Curse of Elements - Now lasts for 30 seconds on players, from 2 min.
  • Magic Absorption - Now reduces the damage taken from spells by 3/6% instead of granting 0.25/0.5 resistances per level.
  • Mage Armor - Now reduces the damage taken from spells by 4% instead of granting 15 to all resistances.
  • Master of Subtlety - Now lasts 10 sec, from 6 sec.
  • Survival of the Fittest - Now increases the armor contribution from cloth and leather while in Bear Form and Dire Bear Form by 5/10/15%, from 10/20/30%.
  • Arcane Concentration - No longer triggers from non -damaging spell effects.